{ "": { "C26734024D2E6CC00BCD32A4BC50BF88": " ", "E917741D4CFB2D3DFA3FE58D3BA43B87": " ", "0901B42947484EBF9528ADA21294AE6A": " ", "0120E9BA461A619E5725BA9BD65AD8FF": " ", "4854924747AD551F677D1BB698B21127": " ", "1C6D7AE248F714319352B78EAE0C9DDE": " ", "65F582884DB2AE18E8A3BA8DDF572C7F": " ", "325F63CB4836AC66F89EB29BB26D1EA5": " ", "6ECC94F4476524157EB8E88874FB56F2": " ", "E777A9DF427830D1042E3A9C3A623C14": " ", "353213E34367AD82F3524FB5BECDCF42": " ", "5EA393194A385EBE849F89A269B6B6C3": " ", "3D9B407147ABC081663652B581575A25": " ", "537618FA44EAF2D9C88B4FAADC35B182": " ", "9B0B9C9E4CF6A2292AB25383F03BE402": " ", "A7D6D248444993C66E59CFBB6379ECB9": " ", "E50E169143CE4928741E60B59009169A": " ", "9FE3781F44EACE66331868B36B15CA96": " ", "CCA7001240CD89F30915C1BAFD0D4AE1": " ", "E923933446717FCBA7D2F88B82A4FEEA": " ", "4A3BF3E24D410A2C047EC2850B56DD2E": " ", "4F0F8D3445BEFDA3C3BD2E9EF25BC9E9": " ", "48A57FD94924EFCBAFB99090DAB3DFB2": " ", "8579B9FF4E849563971770A8CB38376C": " ", "EAA6719B48472F5861EE56940604C650": " ", "3501CDC848BBD2CA75262A996E68A3D7": " ", "A5D72A2240131160F0765F86A76C7396": " ", "F6C7C0E842F2EB27ECAE95A2930CB15E": " ", "79DC0E7C47855BD470A65E91B19FC00B": " ", "553A104F496EC3FF2A884E936BDA6AAF": " ", "9CFC9C4E4C4990F7D51EE797F7B829D9": " ", "DD05433649D1863D0FB54984941F0E60": " ", "3A7C2A99447D0A2965E5D0BCCD237108": " ", "44E8DBEE4759992624FB8FB7E1F91979": " ", "9B88FC68477F4F0BD114718E3122F5F4": " ", "55DCEE294C00FCD60332FCA21010CEBC": " ", "F3E68B34463A5B6174C7D1B867E26D40": " ", "B66BC1724D296B41298008BC57FACDCE": " ", "C1E158DD44051803EDB8B088176E53E5": " ", "5883372B45515F9F7611C3B8B9A83B29": " ", "5F6D67D04DAAEBE6753442A7287A8F29": " ", "922124324318584CDFDBFB8F1C9E66BC": " ", "F8F7C53C4D1A47C2911FEBA3E18FF2B4": " ", "244563F240429510AE1F4C83F0646A03": " ", "4E75777642426F0620212EAF932CA06A": " ", "D2FC4C2C4029180A080DC798D142A69F": " ", "DF3AEE7042032F4C6A761B8F1FE6879B": " ", "D76AF39945080F6EAA121988463F523C": " ", "66B32A2B447E3C79F43B809CE5FB1960": " ", "5E1D0C0A491B28352855D7A6BE55B67F": " ", "0337FEB541C5CB03372DC39EB18830A9": " ", "0F362DBF4300A03C1BE6749D08262F37": " ", "1969B0F4407FCC5DA0218DBCF0C25CA2": " ", "2EF919D54897659B55F7D9B09DA366E8": " ", "306459204B0E8F52CFBCF0B2422C3B7F": " ", "354CE5094A9C04E4F78824A1A4C09189": " ", "43A17C204F3A0C4DC2511FAFB6FA8071": " ", "50BE3DAB4493EAF4E8755BB8D2703095": " ", "57F427F24B1497F9AF501F952BEEDFEA": " ", "5FEFA9894561C872FA24E88D8029B02F": " ", "7933E56E4A52CC779E1E888E39DFEDBA": " ", "7FCD2591488A53DA9B503EA3C71E700B": " ", "838913254B916BF3E52E4DAAAE069757": " ", "9873ABEE42E419F0C187FCB70AA95DF8": " ", "9C5F04DC4E798BD7DA0BCA9FBD3188EB": " ", "A54C49724B37E8A623EE1C81A0882808": " ", "B1D26A374AAA148A6E2E60BB2392C1E2": " ", "B48254F74DAD49B3AA19F2BF9FFA4A73": " ", "B5C87BDD48B56D328B0E9F8E9D0DD84B": " ", "D8D467534E1C77C6F4528BB2AA275F49": " ", "DA7386F54FB7624C8D40FB99F8142D06": " ", "F58C18884DB25F7F9ABC2F952AC94F52": " ", "F9BADB5745965D052A616BA0465ADFDB": " ", "89A87A9B4B3E5ACFF320EFB5F6BFF8B2": " ", "80925CF744653CCB4ED3CB93B9BF66A6": " ", "079BA78D479D6856FC93FBB3C26566D2": " ", "F7E935BA40E0932C7FCED9826A97F23A": " ", "F280EA5B4F63FA5FF63BDB9CA3C563F6": " ", "B541AD69428D54917E5C69ACD5B700CC": " ", "07EE6055407422B512B170BCAB87A009": " ", "4A6E3A8A433A84FC0A7D7CBBE7A4E355": " ", "A165F3124051D0D2701F26AE57AE88E9": " ", "91453CCE4E9EE3EF8AC7409930A5CBE6": " ", "4712965249B1BBAA7715378ABDB65BC9": " ", "9BB08AFD4215657B1C225C82FA8C7D9C": " ", "D0A8C7D847075162F3768AA0B766614C": " ", "672B8E4F4555F719F82F47AC9889DC03": " ", "80BB74034D34B162DEDB018A087B9F01": " ", "55AE6E3841B3A40349241A98AB8439D4": " ", "7C5494084718E0578FE324A86F41EFCF": " ", "0764B0A74ABC2A65CCCCE4A1E22DE870": " ", "94166154444AB3BA547A2594F985ECC9": " ", "5FA5DA764785129EED2DA6A42666D379": " ", "BFBD1C5E47DB7AF5FFB8A28A5D5AA0DD": " ", "608A5B804C529984006C07AD63DC45E5": " ", "5D0C899B42EE2F06F34A4388560B9B4B": " ", "AF2F107F4A99EB2B9739789E39210F4E": " ", "87F8CCC6467CF0C05A41EF8D3FF865FE": " ", "FD4AFC764E754B611D26169A36F96364": " ", "9CA8A2C74E085BA18EA42D94C566D72C": " ", "DB0EF10C456BC5A16B307B9BA683B64F": " ", "6D93E59840C817247A74F295D532FD7A": " ", "CEFA7A484854FF220954A58D6858A57F": " ", "F3BC4D664C866AF9C1121783719DDFBF": " ", "B3AB83C94639E7B37E19EDBD91C3B6CC": " ", "E8C5A64146611E217C2258BF7C979BA2": " ", "62F68202400217C3B43AB59C5D09FAA7": " ", "C7DA354F4634E1CE73A06C93588E2E7E": " ", "FBD92F754F41898333B2DEA948B4F209": " ", "8B7D830944D0B94F92A8918FEF76EF35": " ", "0597F9C447D46D2D44C8F59860BF018F": " ", "37871B1C49824D93C42DB1A2A3D3AC78": " ", "4316706D4AC763FADE7EAB8932ABF528": " ", "436A8F9C451C6476C5FA3B8FAF0A95A9": " ", "B169FFC54B00389CE95EF2BCE84F6F09": " ", "B21A5C214EA5F77AE4C4D68F2004D40F": " ", "3282DF5B48D5CEF39829B591CA801FAB": " ", "706877D7416C77793667D38EF7FE4B70": " ", "E175AAA24FE826943E2FF39299D5FAC0": " ", "B2273BCD449C043A882F3BAACAD37840": " ", "5F9CC8E848B3DCA77178CD98976740D6": " ", "815550EB49BFBFFBF54D23B6179A7145": " ", "78DB11C04464266CF724D2975D197F19": " ", "2184091C4B1E5EEDA17295AC77F93681": " ", "2DC330964D473D8E620BE5B4A4E93669": " ", "7EA64380492C1D28D432158E7BE9D6C7": " ", "B390C37B43D09BFD31ABDF8EAA088ABB": " ", "23AFAF344D6C7D458A6A4AAE4F8C4A98": " ", "600C8AAE4AD78FB2D396AA8FC6EF0DDC": " ", "A2EF353B4F51C585CBF1FFBF988EEFE3": " ", "ADDC02A345E8D00165CE5E879052BB10": " ", "38467F8E45C17DBCDE651AA57333EC9F": " ", "921E83254BEB8F3B1C687C8FB43B8B93": " ", "AA7DD9E541B75C3B222414AD69B96A99": " ", "4A68E52F4C39665EDFF917885BAA894C": " ", "7EFC902C4A4B083C5D45C78742FE35F3": " ", "EF74F0EA4141F50DE38E52805A57DF5E": " ", "947C827D49E42521802920A84028AAD0": " ", "10E2EADC4D754256FACDE4BE778D3110": " ", "E5F087984AEBC2E842874994B16FDD7C": " ", "E213B59B4C878F29B48244A739AA5218": " ", "5E2B81DD48936E9933C39FAF570468B4": " ", "409877FF48B03476ABCA178E43CC9973": " ", "A56A7C244ABAEFFB0E7EA9B45825B476": " ", "F0466C1F4D336AF6DE0FC89971414027": " ", "C53F915841DAB4D62814389FF234BB46": " ", "37857FF7465E51C90AC76588EECD7A2A": " ", "7C4E96604F89F9F6CA8312A2CA6B13EE": " ", "BABE351649299DF2F2B1CE9FC9DF04C0": " ", "F169D41E4B2278BA9AA8409A71EB2A4F": " ", "24102E984523A2AFE015EE862563BFCD": " ", "0EAB53244CC7633B12058EB0523A30C3": " ", "E06989BC4C21F77394C8EFB83452884A": " ", "FC7081F547F80406156679A115E3E236": " ", "197AA3EA4E15E4109CF2D4948399D99A": " ", "F0746661415301FBE71C66B2ABF77461": " ", "D3AE20594AD8B2101927C0AB09972A56": " ", "194B73944377A7CCB38E7F98DC664182": " ", "2D3ECB49431F68B9B61E5AAE31031366": " ", "4663707C44FA94768144408386CE520F": " ", "7464F9BE4354FE2558595C95840FD399": " ", "8D806CDA4B1633C16632C9931538741D": " ", "9B7AAC1543DA222B2274968353B5A81B": " ", "3CC20B9A490D1CC9839095BC4C8CBD54": " ", "6CAFC8CB4B404B1D114B7BAB0630895E": " ", "8132B6F14CA91918613A109362DD53A8": " ", "EE10BD9E41B2221C874A04B04CB68020": " ", "3D52E311410182814351578CEAB058E0": " ", "4BFD0B67468234C04838968349DDAED4": " ", "1D176B804CF712C39A307C938D2E7CFF": " ", "5763F2D74DD353BA96604C81FC02B07C": " ", "6189D5EE48208C01A60623B437B80B82": " ", "48F400EF4D5CD18B9BAACEA1D6803AA0": " ", "4EF613C747F39166CCBB58A5720201F0": " ", "6E3A2C284A5BD2C1115C74842D6FB4E8": " ", "0056790144DC1312BF80D883FB184B3F": " ", "B4104C9840A3A6E35C5CE4BAC3B34F4E": " ", "790C3A8544293A1BDC707E8735B3C5C0": " ", "CBBD73D44106F76CD3BD3CB5F845F5E6": " ", "B33421E04400CC522A1934B695570ED1": " ", "14DCE9AB409E9466ADCA1DB0E142E9F3": " ", "1C0D520B47E7F93C7C1DDC955BD06FAD": " ", "2892F7214BBA9EA49A879DB1760FF729": " ", "C69171934E498341C31208ADEB589964": " ", "7DDB975647DC1578AF87BBB7851F3103": " ", "78B795D64E6B4EE07E291ABA8D517EAB": " ", "C07EEA1745A6F44272AE438EB53A4E51": " ", "2C937D834E83B41C6E16AB839872CDFB": " ", "83F9AB774D1EA81B04D11B94CAB89E13": " ", "DCADCF38445A7973FADFFA92F36A72A6": " ", "1A155070466B2B0764451D9E2C3AF80E": " ", "79F7141345E9558E51BD75B95F1FF5CE": " ", "B722050A4823B6860FC956BE35A2272F": " ", "415D90A047D3DA115B0F2FB0C520D2FE": " ", "6F0FB20F4EEC92175B6FEA884DA9F7D4": " ", "18171B8746C8DA139213D3A9273A7951": " ", "A3DC76244A885408B62241A81E7858DC": " ", "CEEFE4394490FF08FF490F95188A04AC": " ", "85BF3EC644C54FDD4AB344AB210AC17D": " ", "4E81927945EA5E9AC6EF65AD61002010": " ", "92DB6A3A41B032B181DD1DAB39298C1C": " ", "204DD93D47338764BBB3D595EFFEBD80": " ", "5BEA366641D2926E4FE261B374F7DBC3": " ", "0545F8A446A819B11AD7D5A60F885565": " ", "2D62DBC94E90C0D306F04C8EF272C8F6": " ", "EE2BF83649AB2A27958B09976C1200B4": " ", "C56557A24C42D72E5DB499B358410172": " ", "519E62FD4FB589C903CC22BC6568CB09": " ", "198B5DFD42556F5B688FB280EB140B2D": " ", "44CE5ADA4D5721DA42608983CAAF37BF": " ", "6AB6B38F4D62EADA9B11C4862D32233A": " ", "0F7D11EF40C3D7C5C6DDFDABC51A5207": " ", "31CFF3BC4740D47EEF3A0A8EAA70DF51": " ", "D131BC074BAE1870B522799B83257BC0": " ", "172EFDE044E4DBBBFC9A2499C60FCDCF": " ", "4DD58D2E49A200D240AD69BFE76BD6E9": " ", "5D4F936F4BC9B7E1639AB089B830E533": " ", "E950080A4A603245348D1BA4DDEA4668": " ", "2B6CC36A41FFD2C7EBD695A1DC6BB8AA": " ", "5F3B2D9F43F0CA7F82362DB7871F9968": " ", "151D292C45E8B4C681FC22B317080900": " ", "97689BB0402DAA34BF67ABB8537CD689": " ", "AACD57D542C697530AA4B48E8DF6974E": " ", "B45140E04B370FC9EE648C9CBC8D5541": " ", "9691D80140B2AAE0F9C33991FC055A98": " ", "EED594944F1BBFA48D36B5B2D90E1079": " ", "2833E5844EF8E4C34FE463AE39F40E68": " ", "43A0D05C4E6A6AFB96A8C9A9BA614388": " ", "0A3FFD184099508D9E753F930ADC97F9": " ", "6C87EEC94D9FE8E46FC88CB842054B8E": " ", "2ED610744CBF9550B741DF80D5048B59": " ", "C7EB19FD4D407CD981B08BBDAC3C2FA3": " ", "BF5FBD1745FC45AED14B5784BA9A738F": " ", "3C9DBA054090444B3D6F47A28D0BC702": " ", "0681052B45DC072D3BBE12A5B00A610D": " ", "66E2B3DE49A03EF8EE3BB9ACE0E926B9": " ", "B838E4614DD683AB7953F1B7EE3A30FE": " ", "6C12B7144083E42FDFD741B31598D454": " ", "5820BE37413D855280A709AC702F40BD": " ", "7D1B0F2B409946D3F78F2E95E072CAE3": " ", "DA900A6B46C7462CACA36BA859C1E26F": " ", "7075697343023B9CF389D5BAA3A0F309": " ", "4693B0194DCB472A832CCB89F79E7DAD": " ", "6BC6D884423B00403B2C079A1655768C": " ", "4D21C8BD498374D57021BDA39437B997": " ", "296F65CC4828A3F4C53ED291D04D16F3": " ", "A68681BA463A4F3AF971E9B7959DE3A1": " ", "1368B9214044EFA8B99B68B6FCD63C3F": " ", "15CE5C554209C4138F215E83F3A47198": " ", "A2D26CE9422BD07B6939FCB9160B7361": " ", "6F9D78CD43BF28142B7ECFB20FF3A1DB": " ", "A752B6AB4EEDB4E6B8D4DFB024993CDF": " ", "074BFB2B48E177DA994C549449E335ED": " ", "2928F2B7499259C0472CBBAB93036B5F": " ", "1B1D104347F482534565F9956F1C347A": " ", "941B67284123FAB62D3980AF4D7065B6": " ", "EFA919644153C6E377C04CBE4EDE40AA": " ", "704AE2B94C04608BD904CAA25FC861BC": " ", "38863452468F031CD92A2AB36934ECFD": " ", "C716DFB3465DAAF4B9A70E9CA972095D": " ", "607E0DC14CA3BB065C2A94842635912F": " ", "EDD64E1C4FE729ACEA20A788C1F38F5C": " ", "4069138B400BB1A6EC74C7B6C1AB63C7": " ", "A8F068F54CFF345D7EB4CAB5F8061EEB": " ", "75F34604413563B369493581DC0BCF40": " ", "F402955E48DDFDA893E324AE092AC17B": " ", "2D3AE3134DF654850771B3A8CCAD383E": " ", "F713D5204772B3BFDA0067A7218281B9": " ", "965E2996405B9706361614A4D97A8A73": " ", "AFCF66ED4F6CF2E6B1E0139C15C440AB": " ", "456F97DB4471B8EA2F914CA0889C807F": " ", "A3A157FC4ECA6596B5031181910FDF02": " ", "FF9595F14FCDC76CC8E55AA88E6EC823": " ", "771868CA435968A59A036EB9845EDDA8": " ", "6C88422C43E2FDD3B464B8A102EAE356": " ", "FC87CCC943942FCF93907A87CD4C81C4": " ", "4B550DF840BC2C10149DC7A959C97DA9": " ", "1DC2AFDF46A10BFAEFDBCBA2D00CE7A3": " ", "1014AA884A3E6C9EDE895C8D676913E3": " ", "4AFFB3E340A722BFC5E8A38950280341": " ", "83B27AD44437399A1C5A6C8BFFD1F342": " ", "1C1E255E4A363648056A43BB269817E1": " ", "D871D82544D4AACD989AD58B41229ABD": " ", "FF9CFD234CDE5079BE8058A51738FEE1": " ", "B5782392465F38EE43D651AA29962B96": " ", "B1D1D71F4AAECBBBFBDBD88D52C39835": " ", "2075EE754AD8F9DAA019E5B9561FECA6": " ", "83EA5FE444204479896505A9B7A46901": " ", "996B91954934A572C85BFF9480AD947F": " ", "1E33B7BF43D645B6A87B769363E6B315": " ", "175B2DAD4EFE38F16CC253BDC3F3C48C": " ", "94F111DE40EB7AD2C27B6CA38CE6FCD1": " ", "AA4352474222335FC3A45DB7485F94FB": " ", "47CD2D624176D30F2C645197CC731D3E": " ", "668385E74D70798A829DE9B6B215E1D0": " ", "C2825BCC44579D3D9C1BA7B87F7DE893": " ", "D1E55E2B41EA368A16E3AD993A43F49E": " ", "1A0794564F709E09B6DAC3AE32AEDEE5": " ", "0360558940E3731DF6879E99A7C3EB65": " ", "A7BB4FED4465BB0B891388A6F3733F02": " ", "8AF934C14D143EAE90B8ED86E7732080": " ", "F6DCE24B4A39E6CA25563C9F627465CF": " ", "2281DD5E49E083CF06D0E5975E29F64B": " ", "262230A84E37950B7B961C8EE80B3FFF": " ", "564C6FBE4BAFF1247012D996F598289C": " ", "65936FC54118B9169D4A79BA73B7485C": " ", "D914172C4BF717D3B57491941D471F3D": " ", "CD7F0F1E4F9385B24182029D8BFDC77E": " ", "3C49548445EB5B7806D3A7AEF65937A9": " ", "EB162B4E45E5773515162489C39510C0": " ", "9A791C3B4E88C14DA709ED94B96C47C8": " ", "0D4B4A0B41DCE0B79D40A4A2AB8E174B": " ", "CFB4702A4B0541105D49499D96E13810": " ", "9969CB6E442A1219CB6D7096629D64CC": " ", "06A19C3E4884305FE652BEA4DAD22BC8": " ", "33CD46954FAA512A3C0BAB9DA13D68D5": " ", "7913F78F476305F02875D285F8CE019E": " ", "942D2BFC451A0BA2E8992EA6A2EAB7F9": " ", "C1481B6D446F0D2197120DA454BD7FA7": " ", "34A23C624D4C320AD3EA8EAB960B7B74": " ", "643420D9422679E54188F4A972AA910E": " ", "91D518934297DA9DE0E3B7A416272EA7": " ", "E62C7387450E60646C568DB2356FE973": " ", "139AAE784431AB47F9E923AC5B9E91BD": " ", "3CDCAE5943AADD2DC47034BE3BCEC0DB": " ", "433EA2DF4D51537CD343A18045E5E084": " ", "446BDC7F4B4B9F70787D2695F076D52F": " ", "5F52CBBC4A386A976E27F2944DFCA5B8": " ", "BD07AFFD42F04B4D79BE9C80BE47513C": " ", "AB1AA18443BA662837D4948C6176D94A": " ", "FEC7F16C428EFFF9D4BC84AD3DF6C031": " ", "4F09FA4A489176E6BDE0ED8542626E5F": " ", "D1BB489540627F0B0A9CDB9E815E401B": " ", "304A95DF42A42045E7E31DA009780B3C": " " }, "NewStringTable": { "UI_Dialog_UpgradeShop_Buy006": "1 MATERIAL", "UI_Dialog_Config_Resolution002": "RETURNING TO PREVIOUS RESOLUTION IN ●● SECONDS", "UI_Dialog_Config_Apply005": "NO", "UI_Dialog_NewGame_Cycle003": "CANCEL", "UI_Dialog_DataList_LoadData001": "LOAD THIS SAVE DATA?", "UI_Dialog_DataList_DataDelete001": "DO YOU WISH TO DELETE THIS SAVE DATA?", "UI_Dialog_Title_DataStart001": "DO YOU WISH TO START WITH THIS SAVE DATA?", "UI_Dialog_Loadout_PresetDelete001": "DELETE THIS PRESET?", "UI_Dialog_CheckPoint_Transfer002": "YES", "UI_Dialog_ColorSetting_Appry002": "YES", "UI_Dialog_ColorSetting_ColorSave002": "SAVE", "UI_Dialog_Config_Apply004": "YES", "UI_Dialog_DataList_DataDeleteRe002": "DELETE", "UI_Dialog_Loadout_Preset002": "YES", "UI_Dialog_Loadout_PresetDelete002": "DELETE", "UI_Dialog_Loadout_PresetLoad002": "YES", "UI_Dialog_NewGame_Cycle002": "YES", "UI_Dialog_NimphSetting_Appry002": "YES", "UI_Dialog_NimphSetting_Reset002": "YES", "UI_Dialog_NimphUpgrade_Appry002": "YES", "UI_Dialog_NimphUpgrade_Appry005": "YES", "UI_Dialog_NimphUpgrade_Reset002": "YES", "UI_Dialog_SystemMenu_TitleBack002": "YES", "UI_Dialog_Title_GameEnd002": "QUIT", "UI_Dialog_CheckPoint_Transfer003": "CANCEL", "UI_Dialog_Choices_Cancel001": "CANCEL", "UI_Dialog_ColorSetting_Appry003": "CANCEL", "UI_Dialog_ColorSetting_ColorSave003": "CANCEL", "UI_Dialog_Config_Apply003": "CANCEL", "UI_Dialog_Config_Reset003": "CANCEL", "UI_Dialog_Config_Resolution004": "CANCEL", "UI_Dialog_DataList_DataDelete003": "CANCEL", "UI_Dialog_DataList_DataDeleteRe003": "CANCEL", "UI_Dialog_DataList_LoadData003": "CANCEL", "UI_Dialog_Inventory_Scrap003": "CANCEL", "UI_Dialog_ItemShop_Buy004": "CANCEL", "UI_Dialog_ItemShop_Sell003": "CANCEL", "UI_Dialog_Loadout_Preset003": "CANCEL", "UI_Dialog_Loadout_PresetDelete003": "CANCEL", "UI_Dialog_Loadout_PresetLoad003": "CANCEL", "UI_Dialog_Loadout_PresetName003": "CANCEL", "UI_Dialog_ModuleUpgrade_Upgrade007": "CANCEL", "UI_Dialog_NimphSetting_Appry003": "CANCEL", "UI_Dialog_NimphSetting_Reset003": "CANCEL", "UI_Dialog_NimphUpgrade_Appry003": "CANCEL", "UI_Dialog_NimphUpgrade_Appry006": "CANCEL", "UI_Dialog_NimphUpgrade_Reset003": "CANCEL", "UI_Dialog_SystemMenu_TitleBack003": "CANCEL", "UI_Dialog_Title_DataStart003": "CANCEL", "UI_Dialog_Title_GameEnd003": "CANCEL", "UI_Dialog_UpgradeShop_Buy005": "CANCEL", "UI_Dialog_UpgradeShop_Upgrade006": "CANCEL", "UI_Dialog_SystemMenu_TitleBack001": "ARE YOU SURE YOU WANT TO RETURN TO THE MAIN MENU?", "UI_Dialog_Title_DataError001": "NOT ENOUGH SPACE", "UI_Dialog_Title_DataName001": "INPUT SAVE DATA NAME", "UI_Dialog_DataList_DataName001": "CHANGE SAVE DATA NAME", "UI_Dialog_Loadout_PresetName001": "INPUT PRESET NAME", "UI_Dialog_Preset_equip001": "REGISTERED IN THE PRESET", "UI_Dialog_UpgradeShop_Buy004": "PURCHASE MATERIAL", "UI_Dialog_DataList_LoadData002": "LOAD", "UI_Dialog_MainKey02_get001": "When three levels come together, when the\r\ndivided keys become one, decide the future at\r\nthe bottom of the world.", "UI_Dialog_UpgradeShop_Upgrade005": "LIMIT RELEASE", "UI_Dialog_UpgradeShop_Upgrade004": "NUMBER OF LIMIT RELEASE ITEMS", "UI_Dialog_UpgradeShop_Upgrade002": "NUMBER OF LIMIT RELEASE ITEMS USED", "UI_Dialog_Loadout_PresetName002": "SAVE", "UI_Dialog_Loadout_PresetError001": "SOME PARTS IN THE PRESET ARE MISSING\r\nMISSING ITEMS WILL BE SUBSTITUTED WITH JUNK PARTS", "UI_Dialog_DataList_DataNameError001": "SAVE DATA WITH THIS NAME ALREADY EXISTS", "UI_Dialog_Config_Reset002": "DEFAULT SETTINGS", "UI_Dialog_DataList_DataDelete002": "DELETE", "UI_Dialog_ItemShop_Sell002": "SELL", "UI_Dialog_Config_ApplyWarning001": "CHANGES HAVE NOT BEEN APPLIED", "UI_Dialog_Config_ApplyWarning002": "ARE YOU SURE YOU WANT TO DISCARD THE CHANGED SETTINGS?", "UI_Dialog_Config_Apply001": "DO YOU WISH TO APPLY THE CHANGED SETTINGS?", "UI_Dialog_NimphSetting_Reset001": "DISCARD CHANGES?", "UI_Dialog_ColorSetting_Appry001": "APPLY CHANGES?", "UI_Dialog_NimphSetting_Appry001": "APPLY CHANGES?", "UI_Dialog_NimphUpgrade_Appry004": "APPLY CHANGES?", "UI_Dialog_ModuleUpgrade_Upgrade006": "UPGRADE", "UI_Dialog_ModuleUpgrade_Upgrade002": "UPGRADE COST", "UI_Dialog_ModuleUpgrade_Upgrade004": "ITEMS REQUIRED", "UI_Dialog_ModuleUpgrade_Upgrade005": "NUMBER OF ITEMS REQUIRED", "UI_Dialog_ModuleUpgrade_Upgrade003": "CELLS", "UI_Dialog_UpgradeShop_Upgrade003": "EXPANSION MATERIAL LIMIT RELEASE VALUE", "UI_Dialog_NimphUpgrade_Reset001": "RESET EXPANSION MATERIAL TO DEFAULT SETTINGS?", "UI_Dialog_NimphUpgrade_Appry001": "APPLY EXPANSION MATERIAL?", "UI_Dialog_Title_DataError002": "SAVE LIMIT REACHED, UNABLE TO CREATE NEW DATA", "UI_Dialog_Title_GameEnd001": "ARE YOU SURE YOU WANT TO QUIT THE GAME?", "UI_Dialog_UpgradeShop_Upgrade001": "ARE YOU SURE YOU WANT TO RELEASE LIMIT?", "UI_Dialog_DataList_DataDeleteRe001": "ARE YOU SURE?", "UI_Dialog_ItemShop_Sell001": "ARE YOU SURE YOU WANT TO COMPLETE THIS SALE?", "UI_Dialog_ModuleUpgrade_Upgrade001": "PROCEED WITH UPGRADE?", "UI_Dialog_ItemShop_Buy001": "ARE YOU SURE YOU WANT TO MAKE THIS PURCHASE?", "UI_Dialog_UpgradeShop_Buy001": "ARE YOU SURE YOU WANT TO MAKE THIS PURCHASE?", "UI_Dialog_NewGame_Confirm001": "Would you like to start the next cycle? If you do not start over now, \r\nyou can do so later via the spear in the Decayed Broodchamber.", "UI_Dialog_NewGame_Cycle001": "START THE NEXT CYCLE", "UI_Dialog_NewGame_Confirm002": "Once you start the next cycle, you will not be able to go back.\r\nDo you still wish to start the next cycle?", "UI_Dialog_NewGame_Caution001": "WARNING", "UI_Dialog_UpgradeShop_Buy003": "CELLS USED", "UI_Dialog_ColorSetting_ColorSave001": "SAVE CURRENT COLOR SETTINGS?", "UI_Dialog_Loadout_Preset001": "SAVE CURRENT FRAME LOADOUT AS A PRESET?", "UI_Dialog_Loadout_PresetLoad001": "DISCARD CURRENT FRAME LOADOUT AND USE PRESET?", "UI_Dialog_Inventory_Scrap002": "SCRAP", "UI_Dialog_Inventory_Scrap001": "ARE YOU SURE YOU WANT TO SCRAP THIS?", "UI_Dialog_DataList_DataNameError002": "OK", "UI_Dialog_Loadout_PresetError002": "OK", "UI_Dialog_Title_DataError003": "OK", "UI_Dialog_UpgradeShop_Upgrade007": "NUMBER OF NERVE SAMPLES", "UI_Dialog_UpgradeShop_Upgrade008": "NUMBER OF NERVE SAMPLES USED", "UI_Dialog_Config_Resolution001": "APPLY RESOLUTION CHANGES?", "UI_Dialog_Config_Reset001": "RESET TO DEFAULT SETTINGS?", "UI_Dialog_ItemShop_Buy002": "PURCHASE", "UI_Dialog_ItemShop_Buy003": "PURCHASE AND SEND TO ITEM BOX", "UI_Dialog_UpgradeShop_Buy002": "PURCHASE NUMBER", "UI_Dialog_CheckPoint_Transfer001": "TRANSFER", "UI_Dialog_Choices_Cancel002": "APPLY", "UI_Dialog_Config_Apply002": "APPLY", "UI_Dialog_Config_Resolution003": "APPLY", "UI_Dialog_DataList_DataName002": "APPLY", "UI_Dialog_Title_DataName002": "APPLY", "UI_Dialog_Title_DataStart002": "START" }, "ST_UI_BadStatus": { "UI_BadStatus_MainHUD_006": "Parasitic Infection", "UI_BadStatus_MainHUD_002": "Disintegration", "UI_BadStatus_MainHUD_004": "Cooling Malfunction", "UI_BadStatus_MainHUD_001": "Corrosion", "UI_BadStatus_MainHUD_003": "Bleeding", "UI_BadStatus_MainHUD_005": "Short Circuited" }, "ST_UI_Bossname": { "UI_BOSSname_M01A03_001": "Nehma", "UI_BOSSname_M03A03_001": "Goshka, the Vault Captain", "UI_BOSSname_M01A03_002": "Nehma, the Progenitor", "UI_BOSSname_M03A01_001": "Walking Fortress", "UI_BOSSname_M02A01_001": "Farna, the Great Eye Above", "UI_BOSSname_M02A02_001": "Schale, the Floating Cannon", "UI_BOSSname_M01A02_001": "Unidentified Frame Unit", "UI_BOSSname_M04A01_001": "Mimic Tank", "UI_BOSSname_M04A02_001": "Leki, the Fallen Soldier", "UI_BOSSname_M04A03_001": "Aberrant Unit", "UI_BOSSname_M03A02_001": "Colony Depot", "UI_BOSSname_M01A01_001": "Autonomous Policing Vehicle", "UI_BOSSname_M02A03_001": "Reim, the Royal Guard", "UI_BOSSname_M02A03_002": "Royal Guard Corps", "UI_BOSSname_M03A03_002": "Commando Orka", "UI_BOSSname_M03A03_003": "Commando Luz" }, "ST_UI_CharacterAttributes": { "UI_CharacterAttributes_HumanoidInfo_006": "ITEM DROP", "UI_CharacterAttributes_Header_001": "CHARACTER ATTRIBUTES", "UI_CharacterAttributes_Header_002": "ATTRIBUTES", "UI_CharacterAttributes_Movement_009": "HOVER ACL", "UI_CharacterAttributes_FrameMenu_003": "IMMUNITY", "UI_CharacterAttributes_FrameMenu_005": "MANAGEMENT", "UI_CharacterAttributes_Combat_001": "COMBAT", "UI_CharacterAttributes_Movement_012": "THRST EP COST", "UI_CharacterAttributes_Movement_013": "THRST ACL CAP", "UI_CharacterAttributes_Movement_014": "MAX THRST SPD", "UI_CharacterAttributes_Movement_002": "TURN SPD", "UI_CharacterAttributes_Resistance_005": "THRM RES+", "UI_CharacterAttributes_Resistance_004": "PHYS RES+", "UI_CharacterAttributes_FrameMenu_004": "MOBILITY", "UI_CharacterAttributes_Movement_005": "GRND PERF", "UI_CharacterAttributes_Movement_004": "GRND ACL CAP", "UI_CharacterAttributes_Movement_003": "MAX GRND SPD", "UI_CharacterAttributes_Combat_006": "STATUS EFFECT RES", "UI_CharacterAttributes_Combat_005": "STATUS EFFECT STACK LIMIT", "UI_CharacterAttributes_HumanoidInfo_010": "MAX STATUS EFFECT STACKS", "UI_CharacterAttributes_Movement_001": "MOVEMENT", "UI_CharacterAttributes_FrameMenu_006": "CARRYING", "UI_CharacterAttributes_Weight_003": "CARRYING CAP", "UI_CharacterAttributes_Weight_002": "OVER ENCUMBERED", "UI_CharacterAttributes_HumanoidInfo_001": "TUNE HUMANOID", "UI_CharacterAttributes_HumanoidInfo_005": "HUMANOID WEIGHT", "UI_CharacterAttributes_Character_003": "BP", "UI_CharacterAttributes_Character_001": "DP", "UI_CharacterAttributes_Character_004": "EP", "UI_CharacterAttributes_repair_001": "REPAIR CELL", "UI_CharacterAttributes_Character_002": "BARRIER", "UI_CharacterAttributes_Resistance_001": "RESISTANCE", "UI_CharacterAttributes_HumanoidInfo_002": "BARRIER", "UI_CharacterAttributes_HumanoidInfo_008": "RELOAD SPD", "UI_CharacterAttributes_Combat_003": "ENHANCED RELOAD SPD", "UI_CharacterAttributes_FrameMenu_002": "ARMOR", "UI_CharacterAttributes_Movement_010": "JUMP EP COST", "UI_CharacterAttributes_Movement_011": "JUMP ABILITY", "UI_CharacterAttributes_HumanoidInfo_009": "MELEE DAMAGE", "UI_CharacterAttributes_Combat_004": "ENHANCED MELEE ATTACK", "UI_CharacterAttributes_Resistance_003": "THRM RES", "UI_CharacterAttributes_Resistance_002": "PHYS RES", "UI_CharacterAttributes_Weight_001": "WEIGHT", "UI_CharacterAttributes_FrameMenu_001": "TOTAL FRAME SPEC", "UI_CharacterAttributes_HumanoidInfo_007": "BLAST RANGE", "UI_CharacterAttributes_Combat_002": "ENHANCED BLAST DENSITY", "UI_CharacterAttributes_Movement_008": "AIR PERF", "UI_CharacterAttributes_Movement_007": "AIR ACL CAP", "UI_CharacterAttributes_Movement_006": "MAX AIR SPD" }, "ST_UI_CheckPoint": { "UI_CheckPoint_M04A01_001_sub": " ", "UI_CheckPoint_Header_001": "●● CHECKPOINT", "UI_CheckPoint_M01A01_001_sub": " ", "UI_CheckPoint_Home_001_sub": " ", "UI_CheckPoint_M04A02_001_sub": " ", "UI_CheckPoint_M03A02_001_sub": " ", "UI_CheckPoint_M01A03_001_sub": " ", "UI_CheckPoint_M03A03_001_sub": " ", "UI_CheckPoint_M01A02_001_sub": " ", "UI_CheckPoint_M02A02_001_sub": " ", "UI_CheckPoint_M03A01_001_sub": " ", "UI_CheckPoint_M02A01_001_sub": " ", "UI_CheckPoint_M04A03_001_sub": " ", "UI_CheckPoint_Unknown_001_sub": " ", "UI_CheckPoint_M02A03_001_sub": " ", "UI_CheckPoint_M04A03_002": "It is said that wisdom of all kinds lies dormant in this massive structure.\r\nThese secrets have long since been lost to time.", "UI_CheckPoint_M02A03_002": "The central hub of Alqand.\r\nWhere liquid resources from across Hod are piped in and stored temporarily.", "UI_CheckPoint_M03A03_002": "A vital Gardinan base of operations.\r\nMany war trophies are housed here.", "UI_CheckPoint_M01A03_002": "The deepest known area of Hod.", "UI_CheckPoint_M04A01_002": "A land where it rains from above without end.\r\nHome to Variants that take and steal what little resources there are left.", "UI_CheckPoint_M02A01_002": "A collection of ruins, seen sprouting from the underside of the Upper Levels.\r\nMany venture to take its treasure trove of cells, yet none succeed.", "UI_CheckPoint_M01A01_001": "Central Cavern", "UI_CheckPoint_M03A01_002": "A group of high-rise ruins located in the Middle Levels.\r\nThe Gardinans rule these lands, and have hunted the area dry of its resources.", "UI_CheckPoint_M02A02_001": "The Fault", "UI_CheckPoint_M03A01_001": "The Great Forest", "UI_CheckPoint_M03A03_001": "The Bridge", "UI_CheckPoint_M02A02_002": "The space between the plate and the Grand Spinal Column.\r\nThis fault obstructs those without aerial capabilities from entering, creating a natural barrier that protects Alqand.", "UI_CheckPoint_M03A02_002": "A mining site built into the Grand Spinal Column.\r\nOne of the few remaining fertile regions in the Middle Levels.", "UI_CheckPoint_M01A01_002": "A ruined land at the heart of the massive crater.\r\nOlder lifeforms still survive here.", "UI_CheckPoint_Unknown_001": "Unknown", "UI_CheckPoint_Home_001": "Decayed Broodchamber", "UI_CheckPoint_M03A02_001": "The Arboreal Nest", "UI_CheckPoint_SelectMenu_001": "SELECT A COMMAND", "UI_CheckPoint_Header_002": "SELECT A COMMAND", "UI_CheckPoint_M02A03_001": "Water Treatment Levels", "UI_CheckPoint_M04A02_002": "A corrosive swarm has enveloped these lands.\r\nRich and fertile though it may be, all who seek its treasures shall be swallowed by the land itself.", "UI_CheckPoint_M01A02_002": "A land hidden in deep darkness.\r\nThe birthplace of the Nymphs, now a pitch-black shadow of its former self.", "UI_CheckPoint_M01A02_001": "The Depths", "UI_CheckPoint_Location_001": "CURRENT LOCATION", "UI_CheckPoint_M04A02_001": "Forbidden Domain", "UI_CheckPoint_Menu_003": "TUNE HUMANOID", "UI_CheckPoint_M04A03_001": "Tomb of Divine Wisdom", "UI_CheckPoint_M01A03_001": "The Ark", "UI_CheckPoint_Home_002": "A dark, enclosed space.\r\nSmells overwhelmingly nostalgic.", "UI_CheckPoint_Menu_001": "SUPPLIES", "UI_CheckPoint_Menu_004": "TRANSFER", "UI_CheckPoint_Teleport_001": "TELEPORT", "UI_CheckPoint_Header_003": "SELECT TRANSFER DESTINATION", "UI_CheckPoint_M02A01_001": "The Upturned Forest", "UI_CheckPoint_Menu_002": "FRAME LOADOUT", "UI_CheckPoint_M04A01_001": "Accumulation Zone" }, "ST_UI_Config": { "UI_Config_Choice_Dialog002": " ", "UI_Config_Choice_Dialog001": " ", "UI_Config_Sound_Menu005_text": "Adjust the volume of in-game BGM.", "UI_Config_Choice_Dialog003": " ", "UI_Config_Graphic_Menu018": "HDR SETTINGS", "UI_Config_Graphic_Menu018_text": "Enabling HDR (high dynamic range) will improve display quality.\r\nThis setting can only be enabled when using HDR-compatible hardware.", "UI_Config_Graphic_Menu009_text": "Automatically adjust graphics quality to your PC's specifications.", "UI_Config_Sound_Menu007": "SFX", "UI_Config_Sound_Menu008": "IN-GAME SFX", "UI_Config_Sound_Menu009": "SYSTEM SFX", "UI_Config_Game_Menu003_text": "Configure your UI display settings.", "UI_Config_Game_Menu003": "UI DISPLAY SETTINGS", "UI_Config_Graphic_Menu004": "VSync (FRAME RATE SYNC)", "UI_Config_Graphic_Menu004_text": "Configure your VSync settings (toggle ON/OFF).\r\nTurning OFF this setting may increase your frame rate, but you may experience some screen tearing (visual choppiness).\r\nThis setting may only be used when playing in fullscreen mode.", "UI_Config_Keyconfig_setting020": "TOGGLE ITEM SLOT (BACKWARD)", "UI_Config_Keyconfig_setting019": "TOGGLE ITEM SLOT (FORWARD)", "UI_Config_Keyconfig_setting033": "ITEM WHEEL", "UI_Config_Keyconfig_setting018": "USE ITEM", "UI_Config_Keyconfig_setting029": "ACTION", "UI_Config_Keyconfig_setting011": "ACTION TRIGGER A", "UI_Config_Keyconfig_setting012": "ACTION TRIGGER B", "UI_Config_Keyconfig_setting013": "ACTION TRIGGER C", "UI_Config_Keyconfig_setting010": "ACCEPT/INTERACT/FRONT SUB ACTION", "UI_Config_Graphic_Menu013_text": "Adjust anti-aliasing settings.\r\nThese settings may make the game appear smoother and improve the display stability of moving images.", "UI_Config_Graphic_Menu013": "ANTI-ALIASING SETTINGS", "UI_Config_Keyconfig_setting022": "INTERACT", "UI_Config_Keyconfig_setting034": "INTERACT/RELOAD", "UI_Config_Graphic_Menu003_select003": "WINDOWED", "UI_Config_Game_Menu002": "AIM ASSIST SETTINGS", "UI_Config_Game_Menu002_text": "Configure your aim assist settings (toggle ON/OFF).", "UI_Config_Graphic_Menu012": "EFFECT QUALITY", "UI_Config_Choice_select005": "CUSTOMIZE", "UI_Config_Keyconfig_setting038": "CAMERA CONTROL", "UI_Config_Keyconfig_setting041": "CANCEL", "UI_Config_Keyboard_Menu013": "KEY BINDING", "UI_Config_Keyboard_Menu001": "KEY CONFIG", "UI_Config_Keyboard_Menu002": "KEYBOARD & MOUSE", "UI_Config_Keyboard_Submenu001": "KEYBOARD & MOUSE", "UI_Config_Button_KeyDelete001": "KEY DELETE", "UI_Config_Keyconfig_setting031": "CANCEL KEY SETTING ", "UI_Config_Graphic_Menu010": "QUALITY PRESETS", "UI_Config_Graphic_Menu009": "AUTOMATIC QUALITY SETTINGS", "UI_Config_Graphic_Menu006": "GRAPHICS", "UI_Config_Keyboard_Submenu003": "GRAPHICS", "UI_Config_Graphic_Menu001": "GRAPHICS CONFIG", "UI_Config_Keyboard_Submenu005": "GAME", "UI_Config_Game_Menu001": "GAME CONFIG", "UI_Config_Sound_Menu003_text": "Adjust the volume of all in-game sounds.", "UI_Config_Controller_Menu001": "CONTROLLER", "UI_Config_Keyboard_Submenu002": "CONTROLLER", "UI_Config_Controller_Menu005_text": "Adjust your controller's rumble settings.", "UI_Config_Header_001": "CONFIG", "UI_Config_Keyboard_Submenu004": "SOUND", "UI_Config_Sound_Menu001": "SOUND CONFIG", "UI_Config_Graphic_Menu020_text": "Adjust the display quality of in-game shading.", "UI_Config_Graphic_Menu020": "SHADING QUALITY", "UI_Config_Sound_Menu009_2": "SYSTEM SFX", "UI_Config_Sound_Menu009_text": "Adjust the volume of system SFX.", "UI_Config_Controller_Menu003": "AIM SENSITIVITY (JOYSTICK)", "UI_Config_Keyboard_Menu004": "AIM SENSITIVITY (MOUSE)", "UI_Config_Controller_Menu003_text": "Adjust your aim sensitivity while using your joystick to aim.", "UI_Config_Keyboard_Menu004_text": "Adjust your aim sensitivity while using your mouse to aim.", "UI_Config_Controller_Menu002": "JOYSTICK SENSITIVITY", "UI_Config_Controller_Menu002_text": "Adjust your joystick sensitivity.", "UI_Config_Keyconfig_setting006": "THRUSTERS", "UI_Config_Keyconfig_setting009": "ZOOM OUT", "UI_Config_Keyconfig_setting008": "ZOOM IN", "UI_Config_Game_Menu007_text": "Adjust the in-game text language.", "UI_Config_Graphic_Menu011_text": "Adjust the display quality of in-game textures.", "UI_Config_Graphic_Menu011": "TEXTURE QUALITY", "UI_Config_Graphic_Menu002": "DISPLAY", "UI_Config_Graphic_Menu003": "SCREEN DISPLAY SETTINGS", "UI_Config_Controller_Menu006": "DEAD ZONE", "UI_Config_Keyconfig_setting016": "PURGE REAR WEAPON", "UI_Config_Graphic_Menu012_text": "Adjust the display quality of in-game effects.", "UI_Config_Graphic_Menu003_select001": "FULLSCREEN", "UI_Config_Graphic_Menu003_text": "Choose between a fullscreen, borderless windowed, or windowed display.", "UI_Config_Graphic_Menu005_2": "FRAME RATE", "UI_Config_Graphic_Menu005_text": "Optimize your frame rate settings.\r\nSelecting higher frame rate settings may result in smoother rendering.\r\nHowever, higher frame rates may not be achieved depending on your hardware's specifications.", "UI_Config_Keyconfig_setting007": "TOGGLE HOVER", "UI_Config_Game_Menu004": "BUTTON HINTS", "UI_Config_Game_Menu004_text": "Configure whether or not to display button hints.", "UI_Config_Controller_Menu004": "BUTTON MAPPING", "UI_Config_Graphic_Menu003_select002": "BORDERLESS WINDOWED", "UI_Config_Graphic_Menu019_text": "Adjust the display quality of in-game post processing.", "UI_Config_Graphic_Menu019": "POST PROCESSING QUALITY", "UI_Config_Keyboard_Menu003": "MOUSE SENSITIVITY", "UI_Config_Keyboard_Menu003_text": "Adjust your mouse sensitivity.", "UI_Config_Sound_Menu003": "MASTER VOLUME", "UI_Config_Sound_Menu002": "MUTE", "UI_Config_Keyconfig_setting021": "MENU", "UI_Config_Graphic_Menu008": "MOTION BLUR", "UI_Config_Graphic_Menu008_text": "Adjust motion blur settings.\r\nIf you suffer from motion sickness while watching the screen, please toggle motion blur OFF.", "UI_Config_Graphic_Menu015": "LENS FLARE DISPLAY", "UI_Config_Graphic_Menu015_text": "Adjust the display quality of in-game lens flares.", "UI_Config_Keyboard_Menu008": "FIRST-PERSON VIEW", "UI_Config_Keyboard_Menu011": "FIRST-PERSON VIEW", "UI_Config_Controller_Menu002_2_text": "Adjust the first-person view joystick sensitivity.", "UI_Config_Keyboard_Menu003_2_text": "Adjust the first-person view mouse sensitivity.", "UI_Config_Controller_Menu006_2_text": "Adjust the area around the stick that ignores first-person view input.", "UI_Config_Keyboard_Menu006_2_text": "Adjust the first-person view Y-axis scale.", "UI_Config_Keyboard_Menu008_text": "Configure to invert the X-axis scale in first-person view.", "UI_Config_Keyboard_Menu005_2_text": "Adjust the first-person view X-axis scale.", "UI_Config_Keyboard_Menu011_text": "Configure to invert the Y-axis scale in first-person view.", "UI_Config_Controller_Menu002_2": "FIRST-PERSON VIEW JOYSTICK SENSITIVITY", "UI_Config_Controller_Menu006_2": "FIRST-PERSON VIEW DEAD ZONE", "UI_Config_Keyboard_Menu003_2": "FIRST-PERSON VIEW MOUSE SENSITIVITY", "UI_Config_Keyboard_Menu006_2": "FIRST-PERSON VIEW Y-AXIS SCALE", "UI_Config_Keyboard_Menu011_2": "FIRST-PERSON VIEW INVERT Y-AXIS", "UI_Config_Keyboard_Menu005_2": "FIRST-PERSON VIEW X-AXIS SCALE", "UI_Config_Keyboard_Menu008_2": "FIRST-PERSON VIEW INVERT X-AXIS", "UI_Config_Keyboard_Menu009": "THIRD-PERSON VIEW", "UI_Config_Keyboard_Menu012": "THIRD-PERSON VIEW", "UI_Config_Controller_Menu002_3_text": "Adjust the third-person view joystick sensitivity.", "UI_Config_Keyboard_Menu003_3_text": "Adjust the third-person view mouse sensitivity.", "UI_Config_Controller_Menu006_3_text": "Adjust the area around the stick that ignores third-person view input.", "UI_Config_Keyboard_Menu006_3_text": "Adjust the third-person view Y-axis scale.", "UI_Config_Keyboard_Menu009_text": "Configure to invert the X-axis scale in third-person view.", "UI_Config_Keyboard_Menu005_3_text": "Adjust the third-person view X-axis scale.", "UI_Config_Keyboard_Menu012_text": "Configure to invert the Y-axis scale in third-person view.", "UI_Config_Controller_Menu002_3": "THIRD-PERSON VIEW JOYSTICK SENSITIVITY", "UI_Config_Controller_Menu006_3": "THIRD-PERSON VIEW DEAD ZONE", "UI_Config_Keyboard_Menu003_3": "THIRD-PERSON VIEW MOUSE SENSITIVITY", "UI_Config_Keyboard_Menu006_3": "THIRD-PERSON VIEW Y-AXIS SCALE", "UI_Config_Keyboard_Menu012_2": "THIRD-PERSON VIEW INVERT Y-AXIS", "UI_Config_Keyboard_Menu005_3": "THIRD-PERSON VIEW X-AXIS SCALE", "UI_Config_Keyboard_Menu009_2": "THIRD-PERSON VIEW INVERT X-AXIS", "UI_Config_Choice_select002": "MIDDLE", "UI_Config_Choice_select007": "MEDIUM", "UI_Config_Game_Menu006_select002": "MEDIUM", "UI_Config_Game_Menu007_select003": "SIMPLIFIED CHINESE", "UI_Config_Game_Menu007_select004": "TRADITIONAL CHINESE", "UI_Config_Keyconfig_setting015": "CHANGE PRIMARY ARMS", "UI_Config_Keyconfig_setting027": "SUBJECTIVE MAGNIFICATION", "UI_Config_Keyconfig_setting030": "SUBJECTIVE STATE", "UI_Config_Choice_select001": "LOW", "UI_Config_Button_Restore001": "RESTORE DEFAULT", "UI_Config_Keyconfig_setting001": "MOVE FORWARD", "UI_Config_Keyconfig_setting005": "SPRINT", "UI_Config_Sound_Menu008_text": "Adjust the volume of in-game SFX.", "UI_Config_Sound_Menu007_text": "Adjust the volume of all in-game SFX.", "UI_Config_Graphic_Menu016": "REFLECTION DISPLAY", "UI_Config_Graphic_Menu016_text": "Adjust the display quality of in-game reflections.", "UI_Config_Keyconfig_setting004": "MOVE RIGHT", "UI_Config_Keyboard_Menu013_text": "Configure your keyboard settings for each action.\r\nPlease select the action you want to change, then press the key you wish to assign it to.", "UI_Config_Controller_Menu004_text": "Configure your button settings for each action.\r\nPlease select the action you want to change, then press the button you wish to assign it to.", "UI_Config_Keyboard_Menu006": "Y-AXIS SCALE", "UI_Config_Keyboard_Menu006_text": "Adjust the scale of the Y-axis.", "UI_Config_Keyboard_Menu010": "INVERT Y-AXIS", "UI_Config_Choice_select008": "LARGE", "UI_Config_Game_Menu006_select001": "LARGE", "UI_Config_Game_Menu005": "SUBTITLES", "UI_Config_Game_Menu006_text": "Adjust your subtitle size settings.", "UI_Config_Game_Menu005_text": "Adjust your subtitle display settings.", "UI_Config_Game_Menu006": "SUBTITLE SIZE", "UI_Config_Choice_select006": "SMALL", "UI_Config_Game_Menu006_select003": "SMALL", "UI_Config_Keyconfig_setting003": "MOVE LEFT", "UI_Config_Graphic_Menu014_text": "Adjust the display quality of in-game shadows.\r\nSelecting a high visual quality will improve the in-game display quality and depth, but in some cases, performance may suffer as a result.", "UI_Config_Graphic_Menu014": "SHADOW DISPLAY", "UI_Config_Keyconfig_setting002": "MOVE BACKWARD", "UI_Config_Game_Menu009_text": "Configure your Combat UI color settings.", "UI_Config_Game_Menu008_text": "Configure your Combat UI color settings.", "UI_Config_Game_Menu009": "COMBAT UI COLOR SETTINGS", "UI_Config_Game_Menu008": "COMBAT UI DISPLAY SETTINGS", "UI_Config_Button_Back001": "BACK", "UI_Config_Controller_Menu005": "RUMBLE", "UI_Config_Keyconfig_setting025": "THRUSTERS", "UI_Config_Game_Menu007_select001": "JAPANESE", "UI_Config_Graphic_Menu007": "BRIGHTNESS", "UI_Config_Graphic_Menu005": "MAX FRAME RATE SETTINGS", "UI_Config_Choice_select004": "MAXIMUM", "UI_Config_Graphic_Menu018_select001": "ENABLE", "UI_Config_Keyconfig_setting039": "NOT SET", "UI_Config_Keyconfig_setting026": "MOBILITY MODULE ACTION", "UI_Config_Keyboard_Menu005": "X-AXIS SCALE", "UI_Config_Keyboard_Menu005_text": "Adjust the scale of the X-axis.", "UI_Config_Keyboard_Menu007": "INVERT X-AXIS", "UI_Config_Graphic_Menu017": "WATER SURFACE DISPLAY", "UI_Config_Graphic_Menu017_text": "Adjust the display quality of in-game water surfaces.", "UI_Config_Keyconfig_setting040": "CONFIRM", "UI_Config_Keyconfig_setting035_text": "Switch the hover action to a toggle or hold control.", "UI_Config_Keyconfig_setting035": "CHANGE HOVER ACTION", "UI_Config_Graphic_Menu005_select": "UNLIMITED", "UI_Config_Graphic_Menu018_select002": "DISABLE", "UI_Config_Keyconfig_setting014": "UTILITY MODULE ACTION", "UI_Config_Keyconfig_setting028": "CANCEL SPECIAL STATE", "UI_Config_Sound_Menu006": "ENVIRONMENTAL SFX", "UI_Config_Sound_Menu006_text": "Adjust the volume of in-game environmental SFX.", "UI_Config_Graphic_Menu007_text": "Adjust your screen's brightness settings.\r\nPlease adjust your brightness settings so that the logo on the right side of your screen is barely visible.", "UI_Config_Graphic_Menu002_text": "Adjust your screen resolution.", "UI_Config_Keyconfig_setting000": "MOVEMENT", "UI_Config_Keyconfig_setting017": "PEDAL ACTION", "UI_Config_Game_Menu007_select002": "ENGLISH", "UI_Config_Keyconfig_setting023": "RELOAD", "UI_Config_Graphic_Menu010_text": "Select preset graphics settings.", "UI_Config_Graphic_Menu002_2": "RESOLUTION", "UI_Config_Game_Menu007": "LANGUAGE", "UI_Config_Keyconfig_setting024": "JUMP/HOVER ACTION", "UI_Config_Button_Apply001": "APPLY", "UI_Config_Sound_Menu004": "VOICE", "UI_Config_Sound_Menu004_text": "Adjust the volume of in-game speech.", "UI_Config_Choice_select003": "HIGH" }, "ST_UI_Datalist": { "UI_DataList_Button_Delete001": "DELETE SAVE DATA", "UI_DataList_Header001": "SAVE DATA", "UI_DataList_Button_Rename001": "CHANGE SAVE DATA NAME", "UI_DataList_Screen_List003": "PLAY TIME", "UI_DataList_Screen_List004": "CYCLES", "UI_DataList_Screen_List002": "SAVE TIME", "UI_DataList_Screen_List001": "LAST CHECKPOINT" }, "ST_UI_Inventory": { "UI_Inventory_Category_Item_006": "Enhancement Item", "UI_Inventory_NoData_004": "NO FRAMES", "UI_Inventory_NoData_005": "NO FORM DATA", "UI_Inventory_NoData_001": "NO VERSATILE RESOURCES", "UI_Inventory_NoData_002": "NO PRIMARY ARMS", "UI_Inventory_NoData_007": "NO IMPORTANT RESOURCES", "UI_Inventory_NoData_003": "NO REAR ARMS", "UI_Inventory_NoData_006": "NO UPGRADE RESOURCES", "UI_Inventory_Category_Item_001": "Healing Item", "UI_Inventory_Category_Item_004": "Throwable Item", "UI_Inventory_Button_001": "USE ITEM", "UI_Inventory_Button_002": "SCRAP ITEM", "UI_Inventory_Button_004": "ITEM DETAILS", "UI_Inventory_Header_001": "INVENTORY", "UI_Inventory_Menu_002": "PRIMARY ARMS", "UI_Inventory_Sort_001": "ALL", "UI_Inventory_Sort_009": "FRONT HAIR", "UI_Inventory_Menu_003": "REAR ARMS", "UI_Inventory_Sort_005": "THRUSTER", "UI_Inventory_Status_012": "AIM RATE", "UI_Inventory_Status_001": "PHYS DMG", "UI_Inventory_Status_003": "PHYS DMG MULTIPLIER", "UI_Inventory_Menu_006": "UPGRADE RESOURCES", "UI_Inventory_Status_006": "AMMO COST", "UI_Inventory_Sort_010": "BACK HAIR", "UI_Inventory_Sort_003": "HEADSET", "UI_Inventory_Status_011": "EFFECTIVE RANGE", "UI_Inventory_Sort_002": "MOBILITY", "UI_Inventory_Button_003": "WEAPON DETAILS", "UI_Inventory_Menu_001": "VERSATILE RESOURCES", "UI_Inventory_Status_002": "THRM DMG", "UI_Inventory_Status_004": "THRM DMG MULTIPLIER", "UI_Inventory_Sort_006": "UTILITY", "UI_Inventory_Sort_004": "HANGER", "UI_Inventory_Scrap_001": "SCRAP MULTIPLE", "UI_Inventory_Sort_007": "BODY", "UI_Inventory_Status_007": "AMMO CAP", "UI_Inventory_Status_009": "RELOAD SPD", "UI_Inventory_Status_005": "PIERCING", "UI_Inventory_Menu_005": "FORM DATA", "UI_Inventory_Status_008": "RATE OF FIRE", "UI_Inventory_Menu_007": "IMPORTANT RESOURCES", "UI_Inventory_Menu_004": "FRAME", "UI_Inventory_Status_010": "BLAST SPREAD", "UI_Inventory_Sort_008": "FACE" }, "ST_UI_ItemShop": { "UI_ItemShop_Menu_Sell_001": "SELL ITEM", "UI_ItemShop_Menu_Buy_001": "BUY ITEM", "UI_ItemShop_Header_001": "ITEM SHOP", "UI_ItemShop_Buy_Dialog_002": "NUMBER IN ITEM BOX", "UI_ItemShop_Button_002": "ITEM DETAILS", "UI_ItemShop_Menu_Show_001": "SHOW ALL", "UI_ItemShop_Sell_Dialog_001": "CELLS OBTAINED", "UI_ItemShop_Sell_Dialog_002": "CELL BALANCE", "UI_ItemShop_Buy_Dialog_003": "CELLS REQUIRED", "UI_ItemShop_Buy_Dialog_001": "NUMBER CARRIED", "UI_ItemShop_Button_001": "BUY", "UI_ItemShop_Buy_Dialog_004": "CELLS REMAINING" }, "ST_UI_Loading": { "UI_Loading_Message_005": "Generating interstitial tissues...", "UI_Loading_Message_006": "Interstitial tissues fully developed.", "UI_Loading_Message_003": "Developing endoskeleton...", "UI_Loading_Message_004": "Endoskeleton fully formed.", "UI_Loading_Tips_011": "Heavy weapons that can be mounted onto a Frame Unit are categorized as hanger module.\r\nAlthough these weapons pack a devastating punch, their utility is offset by their heavy weight and high cost.", "UI_Loading_Message_017": "Retrieving weapon loadout...", "UI_Loading_Message_018": "Unit fully armed.", "UI_Loading_Message_001": "Initializing program. Scanning area...", "UI_Loading_Message_013": "Attaching thruster module...", "UI_Loading_Message_014": "Thruster module attached.", "UI_Loading_Message_009": "Installing headset module...", "UI_Loading_Message_010": "Installation successful.", "UI_Loading_Message_007": "Establishing exoskeleton. Fusing mobility module...", "UI_Loading_Message_008": "Fusion complete.", "UI_Loading_Message_015": "Initializing utility module...", "UI_Loading_Message_016": "Utility module initialization complete.", "UI_Loading_Message_011": "Equipping hanger module...", "UI_Loading_Message_012": "Hanger module equipped.", "UI_Loading_Tips_002": "Many enemy units are designed with their most vital equipment in the back.\r\nTargeting this area may give the competitive advantage in battle.", "UI_Loading_Tips_010": "Handguns are compact weapons that can be wielded with one hand. Equipping handguns as both of your primary weapons allows for dual-wielding, effectively doubling your firepower.", "UI_Loading_Tips_009": "Grenade launchers and bubble launchers have superior blast range capabilities.\r\nYet their firepower comes at a premium—so choose when to use these weapons wisely.", "UI_Loading_Tips_006": "Shotguns and wave guns are capable of firing in bursts.\r\nThese weapons excel in close combat and can change the tide of battle in an instant.", "UI_Loading_Tips_001": "Prevent overheating by stalling your unit momentarily.\r\nStalled units dispel excess heat and rapidly restore EP. It is still possible to use weapons while stalled.", "UI_Loading_Tips_003": "Melee weapons are capable of inflicting immense damage to enemy units, yet they are notoriously difficult to wield.\r\nIf you spot a warrior that favors such arms, you're in for a fierce battle.", "UI_Loading_Tips_Button_001": "NEXT TIP", "UI_Loading_Tips_005": "Both submachine guns and discharge machine guns boast a superior rate of fire.\r\nThese weapons are highly effective when paired with lightweight Frame Units.", "UI_Loading_Tips_004": "Assault rifles and beam guns are dependable ranged arms.\r\nThough they are easy to handle, they're even harder to criticize.", "UI_Loading_Tips_007": "In ranged combat, battle rifles and compress guns can be used to pick off distant enemies.", "UI_Loading_Message_019": "Transferring cognitive data...", "UI_Loading_Message_020": "ERROR: Anomaly detected during cognitive transfer.", "UI_Loading_Tips_008": "Light machine guns and beam machine guns are ranged weapons known for their impressive firepower. \r\nHowever, their cumbersome weight make them most effective in combination with heavy-grade Frame Units.", "UI_Loading_Message_002": "Origin established. Unit molding initiated.", "UI_Loading_Message_023": "", "UI_Loading_Message_022": "", "UI_Loading_Message_021": "" }, "ST_UI_Loadout": { "UI_Loadout_CharaMenu_003": "ATTRIBUTES", "UI_Loadout_CharaMenu_002": "ZOOM OUT", "UI_Loadout_CharaMenu_001": "ZOOM IN", "UI_Loadout_TriggerPreset_Menu_002": "TRIGGER PRESETS", "UI_Loadout_TriggerPreset_Menu_001": "TRIGGER SETTINGS", "UI_Loadout_Preset_Title_001": "PRESET", "UI_Loadout_Button_003": "RENAME PRESET", "UI_Loadout_Preset_Checkbox_004": "MACHINE COLOR", "UI_Loadout_Menu_006": "PRIMARY ARMS I", "UI_Loadout_Menu_007": "PRIMARY ARMS II", "UI_Loadout_TriggerPreset_Menu_003": "PRIMARY ARMS TRIGGER", "UI_Loadout_Preset_Checkbox_001": "ALL", "UI_Loadout_TriggerPreset_Button_002": "RESTORE DEFAULTS", "UI_Loadout_Menu_008": "REAR ARMS (RIGHT)", "UI_Loadout_TriggerPreset_Menu_005": "REAR ARMS TRIGGER (RIGHT)", "UI_Loadout_Menu_009": "REAR ARMS (LEFT)", "UI_Loadout_TriggerPreset_Menu_004": "REAR ARMS TRIGGER (LEFT)", "UI_Loadout_Menu_003": "THRUSTER MODULE", "UI_Loadout_CharaMenu_006": "COMBAT", "UI_Loadout_Menu_002": "HEADSET MODULE", "UI_Loadout_Equip_001": "NOT EQUIPPED", "UI_Loadout_Menu_001": "MOBILITY MODULE", "UI_Loadout_Preset_Checkbox_007": "WEAPON", "UI_Loadout_Preset_Load_001": "APPLY", "UI_Loadout_Menu_005": "UTILITY MODULE", "UI_Loadout_Button_002": "EQUIP PRESET", "UI_Loadout_Button_001": "SAVE PRESET", "UI_Loadout_Menu_004": "HANGER MODULE", "UI_Loadout_CharaMenu_005": "MOVEMENT", "UI_Loadout_CharaMenu_008": "OVER ENCUMBERED", "UI_Loadout_Preset_Checkbox_003": "HUMANOID", "UI_Loadout_Preset_Checkbox_005": "HUMANOID COLOR", "UI_Loadout_Preset_Checkbox_006": "HUMANOID TUNING DATA", "UI_Loadout_CharaMenu_004": "RESISTANCE", "UI_Loadout_Equip_002": "REMOVE EQUIPMENT", "UI_Loadout_Equipment_001": "CURRENT EQUIPMENT", "UI_Loadout_TriggerPreset_Button_001": "APPLY", "UI_Loadout_CharaMenu_007": "WEIGHT", "UI_Loadout_Preset_Checkbox_002": "FRAME", "UI_Loadout_Header_001": "FRAME LOADOUT", "UI_Loadout_Help_001": "HELP", "UI_Loadout_Help_002": "CONTEXTUAL\r\nHELP" }, "ST_UI_MachineColor": { "UI_MachineColor_PartsMenu_003": "INNER", "UI_MachineColor_PartsMenu_004": "GLOW", "UI_MachineColor_PartsMenu_002": "SUB", "UI_MachineColor_ViewMode_003": "ZOOM OUT", "UI_MachineColor_ViewMode_002": "ZOOM IN", "UI_MachineColor_Palette_Button_002": "DELETE FROM PALETTE", "UI_MachineColor_Palette_Button_001": "ADD TO PALETTE", "UI_MachineColor_ViewMode_001": "VIEW MODE", "UI_MachineColor_Header_001": "MACHINE COLOR", "UI_MachineColor_PartsMenu_001": "MAIN", "UI_MachineColor_ColorReset_001": "ALL RESET", "UI_MachineColor_EditMenu_003": "EDIT PRIMARY ARMS", "UI_MachineColor_Palette_Button_003": "SAVE", "UI_MachineColor_EditMenu_001": "EDIT ALL", "UI_MachineColor_EditMenu_004": "EDIT REAR ARMS", "UI_MachineColor_EditMenu_002": "EDIT WEAPONS", "UI_MachineColor_Header_002": "HUMANOID COLORING", "UI_MachineColor_ColorReset_002": "PARTS RESET", "UI_MachineColor_EditMenu_005": "EDIT FRAME" }, "ST_UI_MainHUD": { "UI_HUD_SystemMenu_Skip_001": " SKIP", "UI_HUD_ItemNotice_002": "{ItemName} ({ItemNum}) OBTAINED", "UI_HUD_ItemNotice_006": "{ItemName} ({ItemNum}) DISCARDED", "UI_HUD_ItemNotice_004": "{ItemName} ({ItemNum}) TRANSFERRED", "UI_HUD_ItemNotice_001": "{ItemName} OBTAINED", "UI_HUD_ItemNotice_005": "{ItemName} DISCARDED", "UI_HUD_ItemNotice_003": "{ItemName} TRANSFERRED", "UI_HUD_SystemMenu_ExitGame_001": "EXIT GAME", "UI_HUD_SystemMenu_001": "SYSTEM MENU", "UI_HUD_SystemMenu_StartBack_001": "RETURN TO MAIN MENU", "UI_HUD_SystemMenu_Help_001": "HELP", "UI_HUD_SystemMenu_002": "MENU", "UI_HUD_Death_001": "NO SIGNAL", "UI_HUD_SystemMenu_Close_002": "NEXT", "UI_HUD_ADS_Cancel_001": "CANCEL", "UI_HUD_SystemMenu_Settings_001": "SETTINGS", "UI_HUD_SystemMenu_Close_001": "CLOSE" }, "ST_UI_ModuleUpgrade": { "UI_ModuleUpgrade_Header_001": "MODULE UPGRADE SHOP", "UI_ModuleUpgrade_Status_003": "RARITY", "UI_ModuleUpgrade_Status_002": "UPGRADE INFORMATION", "UI_ModuleUpgrade_Status_001": "CURRENT EQUIPMENT" }, "ST_UI_NymphColor": { "UI_NymphColor_Fececolor_003": "HETEROCHROMATIC EYES", "UI_NymphColor_Haircolor_004": "OPTIONAL", "UI_NymphColor_Fececolor_002": "EYE COLOR", "UI_NymphColor_Fececolor_005": "RIGHT EYE COLOR", "UI_NymphColor_Fececolor_004": "LEFT EYE COLOR", "UI_NymphColor_Bodycolor_003": "BODY SUB COLOR 1", "UI_NymphColor_Bodycolor_004": "BODY SUB COLOR 2", "UI_NymphColor_Bodycolor_005": "BODY SUB COLOR 3", "UI_NymphColor_Bodycolor_002": "BODY MAIN COLOR", "UI_NymphColor_Header_001": "HUMANOID COLOR", "UI_NymphColor_Header_002": "HUMANOID COLOR", "UI_NymphColor_Bodycolor_001": "SKIN COLOR", "UI_NymphColor_Fececolor_001": "SKIN COLOR", "UI_NymphColor_Haircolor_003": "HAIR GRADIENT", "UI_NymphColor_Haircolor_002": "HAIR HIGHLIGHTS", "UI_NymphColor_Haircolor_001": "HAIR COLOR" }, "ST_UI_NymphEdit": { "UI_NymphEdit_Parts_Eye_003": "HETEROCHROMATIC EYES", "UI_NymphEdit_Parts_Eye_004": "HETEROCHROMATIC EYES OFF", "UI_NymphEdit_Parts_Eye_001": "HETEROCHROMATIC EYES", "UI_NymphEdit_Header_001": "EDIT NYMPH", "UI_NymphEdit_Parts_View_003": "MIRROR", "UI_NymphEdit_Parts_Apply_002": "RESET", "UI_NymphEdit_Parts_Body_003": "MUSCLES (UPPER BODY)", "UI_NymphEdit_Parts_Body_004": "MUSCLES (LOWER BODY)", "UI_NymphEdit_Parts_Eye_002": "MONOCHROMATIC EYES", "UI_NymphEdit_Button_001": "BODY SHAPE CHANGE", "UI_NymphEdit_Menu_003": "FRONT HAIR", "UI_NymphEdit_Parts_Hair_002": "FLIP FRONT HAIR", "UI_NymphEdit_Parts_View_001": "VIEW BACK", "UI_NymphEdit_Parts_Body_002": "BUILD", "UI_NymphEdit_Menu_004": "BACK HAIR", "UI_NymphEdit_Parts_Hair_003": "FLIP BACK HAIR", "UI_NymphEdit_Header_002": "EDIT HUMANOID", "UI_NymphEdit_Menu_001": "BODY", "UI_NymphEdit_Parts_Body_001": "BUST SIZE", "UI_NymphEdit_Parts_Body_005": "THICKNESS", "UI_NymphEdit_Parts_Body_007": "LEG MUSCLES", "UI_NymphEdit_Parts_Body_006": "ARM MUSCLES", "UI_NymphEdit_Parts_Body_008": "HIP SIZE", "UI_NymphEdit_Parts_View_002": "VIEW FRONT", "UI_NymphEdit_Parts_Apply_001": "APPLY", "UI_NymphEdit_Menu_002": "FACE", "UI_NymphEdit_Parts_Hair_001": "FLIP FACE" }, "ST_UI_NymphTuning": { "UI_NymphTuning_Menu_103": "BP CAP", "UI_NymphTuning_Menu_102": "EP CAP", "UI_NymphTuning_Menu_005": "ITEM DROP", "UI_NymphTuning_Header_001": "UPGRADE NYMPH", "UI_NymphTuning_Apply_002": "RESET", "UI_NymphTuning_Menu_109": "IMMUNITY", "UI_NymphTuning_Apply_003": "REVERT", "UI_NymphTuning_Menu_106": "FIREARM PROFICIENCY", "UI_NymphTuning_Menu_108": "MELEE PROFICIENCY", "UI_NymphTuning_Menu_009": "MAX STATUS EFFECT STACKS", "UI_NymphTuning_Header_002": "TUNE HUMANOID", "UI_NymphTuning_Menu_104": "LIGHTWEIGHT HUMANOID", "UI_NymphTuning_Menu_004": "HUMANOID WEIGHT", "UI_NymphTuning_Menu_001": "BARRIER", "UI_NymphTuning_Menu_107": "RELOAD TECH", "UI_NymphTuning_Menu_007": "RELOAD SPD", "UI_NymphTuning_Menu_105": "DISASSEMBLY TECH", "UI_NymphTuning_Menu_008": "MELEE DAMAGE", "UI_NymphTuning_Apply_001": "APPLY", "UI_NymphTuning_Menu_101": "BARRIER PWR", "UI_NymphTuning_Menu_006": "ACCURACY" }, "ST_UI_NymphUpgrade": { "UI_NymphUpgrade_Point_001": "1 MATERIAL", "UI_NymphUpgrade_Header_001": "NYMPH UPGRADE SHOP", "UI_NymphUpgrade_Up_Header_001": "PURCHASE NYMPH EXPANSION MATERIAL", "UI_NymphUpgrade_Limit_Header_001": "RELEASE MAX MATERIAL LIMIT", "UI_NymphUpgrade_Up_Buy_003": "PURCHASE MATERIAL", "UI_NymphUpgrade_Limit_Expand_001": "LIMIT RELEASE", "UI_NymphUpgrade_Limit_Item_001": "NUMBER OF LIMIT RELEASE ITEMS", "UI_NymphUpgrade_Up_Point_001": "CURRENT MATERIAL", "UI_NymphUpgrade_Limit_Point_003": "UPGRADE MATERIAL POSSESSION LIMIT", "UI_NymphUpgrade_Up_Point_003": "NUMBER OF EXPANSION MATERIALS", "UI_NymphUpgrade_Limit_Point_001": "CURRENT LIMIT", "UI_NymphUpgrade_Limit_Item_002": "NUMBER OF NERVE SAMPLES", "UI_NymphUpgrade_Header_002": "HUMANOID UPGRADE", "UI_NymphUpgrade_Limit_Header_002": "HUMANOID EXPANSION LIMIT RELEASE", "UI_NymphUpgrade_Up_Header_002": "PURCHASE HUMANOID EXPANSION MATERIAL", "UI_NymphUpgrade_Limit_Point_002": "LIMIT AFTER RELEASE", "UI_NymphUpgrade_Up_Point_002": "MATERIAL BALANCE" }, "ST_UI_OPmovie": { "EventOP_Scene010_Talk020_060": "Awaken, my doll. It is time for battle.", "EventOP_Scene010_Talk020_050": "To reclaim all, I give birth to you.", "EventOP_Scene010_Talk010_040": "Time had passed. All had been devoured. And yet, they never ceased spawning.", "EventOP_Scene010_Talk020_010": "Doll.", "EventOP_Scene010_Talk020_020": "My darling doll...", "EventOP_Scene010_Talk010_010": "Devour. Spawn. Annihilate.\r\nThat was the purpose of their creation.", "EventOP_Scene010_Talk020_040": "They plundered my body,\r\nmy limbs ripped off,\r\nmy eyes gouged.", "EventOP_Scene010_Talk020_030": "Your birth is nigh, so leave the cradle.", "EventOP_Scene010_Talk010_050": "Weapons born without enemies wander within the womb, fighting amongst themselves.", "EventOP_Scene010_Talk010_020": "Devour. Spawn. Devour more. Spawn again.", "EventOP_Scene010_Talk010_030": "Even after annihilating all of their foes, they continued to devour. They continued to spawn." }, "ST_UI_Shortcut": { "UI_Shortcut_Header_002_2": "ITEM\r\nSHORTCUT", "UI_Shortcut_Switch_001": "SWITCH ITEM DISPLAY", "UI_Shortcut_Bind_001": "BIND ITEM TO WHEEL", "UI_Shortcut_Unbind_001": "UNBIND ITEM", "UI_Shortcut_Header_002": "ITEM SET", "UI_Shortcut_Header_003": "ITEM WHEEL", "UI_Shortcut_Header_001": "SHORTCUT", "UI_Shortcut_Apply_001": "APPLY" }, "ST_UI_Status": { "UI_Status_Weapon_009": "BP COST", "UI_Status_Weapon_042": "DP COST", "UI_Status_Character_028": "EP RECOVERY", "UI_Status_Armor_019": "OVERHEATING", "UI_Status_Character_016": "HOVER ACL", "UI_Status_Category_007": "PRIMARY ARMS", "UI_Status_Armor_010": "REPAIR CELL", "UI_Status_Weapon_031": "TIME TO USE", "UI_Status_Weapon_015": "COOLING", "UI_Status_Weapon_032": "BLADE RANGE", "UI_Status_Armor_042": "REAR ARMS BOOST", "UI_Status_Category_008": "REAR ARMS", "UI_Status_Category_004": "THRUSTER MODULE", "UI_Status_Weapon_020": "BP PER SHOT", "UI_Status_Weapon_039": "EP PER SHOT", "UI_Status_Weapon_021": "AIM RATE", "UI_Status_Armor_025": "PARA INF CAP", "UI_Status_Weapon_002": "RANGE", "UI_Status_Armor_021": "DISINTEG CAP", "UI_Status_Armor_022": "COOLING CAP", "UI_Status_Weapon_034": "AMMO REGEN", "UI_Status_Weapon_003": "SHOT VELOC", "UI_Status_Armor_009": "STDBY EP COST", "UI_Status_Armor_008": "STDBY EP USE", "UI_Status_Category_009": "PRIMARY WEAPON I", "UI_Status_Category_010": "PRIMARY WEAPON II", "UI_Status_Category_003": "HEADSET MODULE", "UI_Status_Armor_038": "THRST EP COST", "UI_Status_Armor_035": "INI THRST SPD", "UI_Status_Character_020": "INI THRST SPD", "UI_Status_Armor_036": "THRST ACL CAP", "UI_Status_Armor_037": "ACL TIME", "UI_Status_Character_021": "MAX THRST SPD", "UI_Status_Armor_006": "ACCELERATION", "UI_Status_Character_019": "DASH EP COST", "UI_Status_Armor_031": "THRST ASSIST", "UI_Status_Weapon_024": "BURST NUMBER", "UI_Status_Weapon_025": "BURST CAPABILITY", "UI_Status_Armor_026": "HANDLING", "UI_Status_Character_009": "Turn Speed", "UI_Status_Character_003": "MAX BP", "UI_Status_Character_001": "MAX DP", "UI_Status_Character_004": "MAX EP", "UI_Status_Weapon_010": "MAX. MAGAZINE", "UI_Status_Weapon_041": "MAX CHARGING TIME", "UI_Status_Character_002": "MAX BARRIER", "UI_Status_Weapon_038": "EFFECTIVE DMG", "UI_Status_Weapon_007": "THRM DMG+", "UI_Status_Weapon_029": "EXPL THRM PWR+", "UI_Status_Armor_016": "THRM RES+", "UI_Status_Character_008": "THRM RES+", "UI_Status_Weapon_006": "PHYS DMG+", "UI_Status_Weapon_028": "EXPL PWR+", "UI_Status_Armor_013": "PHYS RES+", "UI_Status_Character_007": "PHYS RES+", "UI_Status_Category_002": "MOBILITY MODULE", "UI_Status_Armor_027": "GRND OUTPUT", "UI_Status_Armor_028": "GRND PERF", "UI_Status_Character_011": "WALK ACL", "UI_Status_Character_012": "WALK FRICTION", "UI_Status_Character_010": "MAX GRND SPD", "UI_Status_Armor_039": "GRND BOOST", "UI_Status_Armor_020": "CORROSION CAP", "UI_Status_Character_014": "HOVER ACL", "UI_Status_Character_015": "HOVER FRICTION", "UI_Status_Character_013": "MAX HOVER SPD", "UI_Status_Armor_004": "HOVER MANEUVERS", "UI_Status_Armor_023": "BLEEDING CAP", "UI_Status_Weapon_014": "COMPUTING", "UI_Status_Weapon_012": "TARGET AREA", "UI_Status_Weapon_013": "TARGET RANGE", "UI_Status_Armor_014": "THERMAL RESISTANCE", "UI_Status_Weapon_030": "MAX BLST RAD", "UI_Status_Weapon_040": "EXPL PRC PWR", "UI_Status_Armor_011": "PHYSICAL RESISTANCE", "UI_Status_Category_006": "UTILITY MODULE", "UI_Status_Armor_017": "MAX STATUS EFFECT STACKS", "UI_Status_Armor_018": "STATUS EFFECT RES", "UI_Status_Character_026": "STATUS EFFECT RES", "UI_Status_Character_025": "STATUS EFFECT STACKS", "UI_Status_Armor_041": "SHELL PRD BST", "UI_Status_Weapon_033": "SHELL CAP", "UI_Status_Weapon_016": "RECOIL STABILIZATION", "UI_Status_Category_005": "HANGER MODULE", "UI_Status_Armor_034": "CARRYING CAP", "UI_Status_Weapon_017": "PRECISION LOCK-ON TIME", "UI_Status_Weapon_023": "AMMO CAP", "UI_Status_Weapon_019": "RELOAD SPD", "UI_Status_Character_023": "RELOAD SPD IMPROVEMENT", "UI_Status_Weapon_035": "HOMING CAPABILITY", "UI_Status_Weapon_036": "HOMING TIME", "UI_Status_Weapon_008": "PIERCING PWR", "UI_Status_Armor_033": "JUMP EP COST", "UI_Status_Character_018": "JUMP PWR", "UI_Status_Armor_032": "JUMP ABILITY", "UI_Status_Armor_005": "JUMP MANEUVERS", "UI_Status_Character_017": "JUMP EP COST", "UI_Status_Character_024": "MELEE ATTACK IMPROVEMENT", "UI_Status_Weapon_037": "STANDARD DMG", "UI_Status_Armor_003": "BASIC MANEUVERS", "UI_Status_Weapon_005": "THRM DMG", "UI_Status_Weapon_027": "EXPL THRM PWR", "UI_Status_Armor_015": "THRM RES", "UI_Status_Character_006": "THRM RES", "UI_Status_Weapon_004": "PHYS DMG", "UI_Status_Weapon_026": "EXPL PWR", "UI_Status_Armor_012": "PHYS RES", "UI_Status_Character_005": "PHYS RES", "UI_Status_Weapon_018": "RAPID FIRE", "UI_Status_Character_027": "WEIGHT", "UI_Status_Weapon_001": "WEIGHT", "UI_Status_Category_001": "FRAME", "UI_Status_Armor_001": "SHIELD OVERLAY", "UI_Status_Weapon_011": "SPREAD TYPE", "UI_Status_Weapon_022": "BLAST SPREAD", "UI_Status_Character_022": "BULLET SPREAD IMPROVEMENT", "UI_Status_Armor_024": "SHRT CIRC CAP", "UI_Status_Armor_029": "AIR OUTPUT", "UI_Status_Armor_030": "AIR PERF", "UI_Status_Armor_002": "AERIAL MANEUVERS", "UI_Status_Armor_040": "AIR BOOST" }, "ST_UI_Status_Text": { "UI_Status_Help_Weaponstatus_008_text": "The number of pellets fired in a single shotgun round.", "UI_Status_Help_Humanoid_003_text": "BP CAPACITY\r\n\r\nIncreases max BP capacity.", "UI_Status_Help_Humanoid_003": "BP CAP", "UI_Status_Help_Armorstatus_014": "BP COST", "UI_Status_Help_Armorstatus_015": "DP COST", "UI_Status_Help_Humanoid_002_text": "EP CAPACITY\r\n\r\nIncreases max EP capacity.", "UI_Status_Help_Totalstatus_028_text": "EP natural recovery rate.", "UI_Status_Help_Totalstatus_028": "EP RECOVERY", "UI_Status_Help_Humanoid_002": "EP CAP", "UI_Status_Help_Armorstatus_003_text": "The area of the lock-on reticle.", "UI_Status_Help_Armorstatus_002_text": "The lock-on range.", "UI_Status_Help_Weaponstatus_021_text": "RELOAD SPEED\r\n\r\nThe time required to reload a primary arm.", "UI_Status_Help_Humanoid_007_text": "Improves primary arms reload speed.", "UI_Status_Help_Humanoid_006_text": "Improves primary arms precision.", "UI_Status_Help_Weaponstatus_017": "REPAIR CELL", "UI_Status_Help_Weaponstatus_018_text": "The time it takes to fully charge.", "UI_Status_Help_Humanoid_009": "IMMUNITY", "UI_Status_Help_Humanoid_009_text": "Improves status effect build-up capacity.", "UI_Status_Help_Totalstatus_005_text": "The total repair cost of all equipment.\r\n\r\nUpon defeat, this cost is automatically deducted from the cells you own.", "UI_Status_Help_Totalstatus_001_text": "The total durability of all equipment.", "UI_Status_Help_Weaponstatus_025": "TIME TO USE", "UI_Status_Help_Weaponstatus_026": "BLADE RANGE", "UI_Status_Help_Armorstatus_001": "REAR ARMS BOOST", "UI_Status_Help_Weaponstatus_023_text": "AMMO PRODUCTION TIME\r\n\r\nThe time required to generate rear arm ammunition.", "UI_Status_Help_Weaponstatus_035_text": "SHELL PRODUCTION BOOST\r\n\r\nBoosts ammo generation for rear arms.\r\n\r\nThe higher this value, the less time it takes to generate ammunition.", "UI_Status_Help_Weaponstatus_022_text": "SHELL CAPACITY\r\n\r\nThe total number of rounds that a rear arm can fire before reloading.", "UI_Status_Help_Armorstatus_001_text": "Boosts rear arm precision.\r\n\r\nThe higher this value, the more accurate the weapon will be.", "UI_Status_Help_Weaponstatus_013": "BP PER SHOT", "UI_Status_Help_Weaponstatus_014": "EP PER SHOT", "UI_Status_Help_Weaponstatus_013_text": "SINGLE SHOT BP COST\r\n\r\nThe BP cost of a single shot.\r\n\r\nReloading and generating rounds both consume BP.", "UI_Status_Help_Weaponstatus_014_text": "SINGLE SHOT EP COST\r\n\r\nThe EP cost of a single shot.\r\n\r\nEP is consumed each time a melee weapon is used.", "UI_Status_Help_Weaponstatus_024": "AIM RATE", "UI_Status_Help_Totalstatus_015_text": "PARASITIC INFECTION ALLOWANCE\r\n\r\nParasitic infection build-up capacity.\r\n\r\nOnce this limit is reached, you will be afflicted with a parasitic infection, instantly ceasing all functions.", "UI_Status_Help_Totalstatus_015": "PARA INF CAP", "UI_Status_Help_Humanoid_006": "FIREARM PROFICIENCY", "UI_Status_Help_Weaponstatus_011": "RANGE", "UI_Status_Help_Totalstatus_011_text": "DISINTEGRATION ALLOWANCE\r\n\r\nDisintegration build-up capacity.\r\n\r\nOnce this limit is reached, you will be afflicted with disintegration, which inflicts damage and weakens defenses for a period of time.", "UI_Status_Help_Totalstatus_011": "DISINTEG CAP", "UI_Status_Help_Weaponstatus_016_text": "STANDBY EP CONSUMPTION\r\n\r\nA frame unit's base EP consumption.\r\n\r\nThe higher this value, the less EP you will recover over time.", "UI_Status_Help_Totalstatus_012_text": "COOLING MALFUNCTION ALLOWANCE\r\n\r\nCooling malfunction build-up capacity.\r\n\r\nOnce this limit is reached, you will be afflicted with a cooling malfunction, which inflicts damage and reduces EP recovery for a period of time.", "UI_Status_Help_Totalstatus_012": "COOLING CAP", "UI_Status_Help_Weaponstatus_034_text": "The length of time a homing projectile will follow its target.", "UI_Status_Help_Weaponstatus_033_text": "A projectile's homing capability.", "UI_Status_Help_Weaponstatus_015_text": "The precision of a projectile.", "UI_Status_Help_Weaponstatus_019_text": "A weapon's firing speed.", "UI_Status_Help_Weaponstatus_023": "AMMO REGEN", "UI_Status_Help_Weaponstatus_010": "SHOT VELOC", "UI_Status_Help_Weaponstatus_016": "STDBY EP USE", "UI_Status_Help_Totalstatus_027": "THRST EP COST", "UI_Status_Help_Armorstatus_016": "THRST RELOAD TIME", "UI_Status_Help_Armorstatus_011": "INI THRST SPD", "UI_Status_Help_Totalstatus_026": "THRST ACL CAP", "UI_Status_Help_Armorstatus_013": "ACL TIME", "UI_Status_Help_Totalstatus_025": "MAX THRST SPD", "UI_Status_Help_Armorstatus_016_text": "THRUSTER RELOAD TIME\r\n\r\nThe cooldown time of a thrusters.", "UI_Status_Help_Armorstatus_011_text": "INITIAL THRUSTER SPEED\r\n\r\nInitial thruster speed.", "UI_Status_Help_Armorstatus_012_text": "THRUSTER ASSISTANCE\r\n\r\nAffects a thruster's maximum speed.", "UI_Status_Help_Armorstatus_013_text": "ACCELERATION TIME\r\n\r\nThe length of a given thruster boost.\r\n\r\nThe higher this value, the longer a single thruster boost will last.", "UI_Status_Help_Totalstatus_026_text": "THRUSTER ACCELERATION CAPACITY\r\n\r\nA frame unit's capacity to reach max thruster speed.", "UI_Status_Help_Totalstatus_027_text": "THRUSTER EP COST\r\n\r\nEP consumed when using thrusters.", "UI_Status_Help_Totalstatus_025_text": "MAX THRUSTER SPEED\r\n\r\nA frame unit's max thruster speed.", "UI_Status_Help_Armorstatus_012": "THRST ASSIST", "UI_Status_Help_Weaponstatus_011_text": "The effective range of an attack.\r\n\r\nBeyond this range, the damage of an attack will begin to drop off sharply.", "UI_Status_Help_Weaponstatus_009_text": "A shotgun's precision.\r\n\r\nThe higher this value, the less spread a projectile will have.", "UI_Status_Help_Weaponstatus_008": "BURST NUMBER", "UI_Status_Help_Weaponstatus_009": "BURST CAPABILITY", "UI_Status_Help_Main_002_text": "A shield that deflects incoming attacks.\r\n\r\nSlowly regenerates after not taking damage for a period of time.", "UI_Status_Help_Humanoid_005_text": "Increases cells and items earned when defeating enemies.", "UI_Status_Help_Totalstatus_016": "HANDLING", "UI_Status_Help_Weaponstatus_018": "MAX CHARGING TIME", "UI_Status_Help_Weaponstatus_002": "EFFECTIVE DMG", "UI_Status_Help_Weaponstatus_006": "THRM DMG+", "UI_Status_Help_Weaponstatus_030": "EXPL THRM PWR+", "UI_Status_Help_Totalstatus_009": "THRM RES+", "UI_Status_Help_Weaponstatus_005": "PHYS DMG+", "UI_Status_Help_Weaponstatus_029": "EXPL PWR+", "UI_Status_Help_Totalstatus_008": "PHYS RES+", "UI_Status_Help_Weaponstatus_006_text": "EFFECTIVE THERMAL DAMAGE\r\n\r\nThe attack power of weak point thermal attacks.", "UI_Status_Help_Totalstatus_009_text": "EFFECTIVE THERMAL RESISTANCE\r\n\r\nThermal damage resistance against weak point attacks.", "UI_Status_Help_Weaponstatus_030_text": "EFFECTIVE THERMAL EXPLOSIVE POWER\r\n\r\nThe weak point thermal attack power of an explosion, assuming the target is at the hypocenter.", "UI_Status_Help_Weaponstatus_029_text": "EFFECTIVE EXPLOSIVE POWER\r\n\r\nThe weak point physical attack power of an explosion, assuming the target is at the hypocenter.", "UI_Status_Help_Weaponstatus_002_text": "EFFECTIVE DAMAGE\r\n\r\nThe total attack power of weak point physical and thermal attacks.", "UI_Status_Help_Weaponstatus_005_text": "EFFECTIVE PHYSICAL DAMAGE\r\n\r\nThe attack power of weak point physical attacks.", "UI_Status_Help_Totalstatus_008_text": "EFFECTIVE PHYSICAL RESISTANCE\r\n\r\nPhysical damage resistance against weak point attacks.", "UI_Status_Help_Weaponstatus_026_text": "The reach of a melee weapon.", "UI_Status_Help_Weaponstatus_025_text": "The cooldown time of a melee weapon.", "UI_Status_Help_Humanoid_008_text": "Improves attack modifier when using melee weapons.", "UI_Status_Help_Humanoid_008": "MELEE PROFICIENCY", "UI_Status_Help_Totalstatus_016_text": "A frame unit's handling capability.", "UI_Status_Help_Main_004_text": "Consumed when generating ammunition.\r\n\r\nIf it drops below a weapon's BP cost, you will be unable to load or fire that weapon.", "UI_Status_Help_Totalstatus_003_text": "The total BP available for generating ammunition.\r\n\r\nOnce it drops below a weapon's BP cost, you will be unable to reload or fire that weapon.", "UI_Status_Help_Weaponstatus_007_text": "PIERCING POWER\r\n\r\nA weapon's piercing power.\r\n\r\nThe higher this value, the more a target's resistances will be ignored.", "UI_Status_Help_Armorstatus_005": "GRND OUTPUT", "UI_Status_Help_Armorstatus_006": "GRND PERF", "UI_Status_Help_Totalstatus_019": "GRND PERF", "UI_Status_Help_Totalstatus_018": "GRND ACL CAP", "UI_Status_Help_Totalstatus_018_text": "GROUND ACCELERATION CAPACITY\r\n\r\nA frame unit's capacity to reach max ground speed.", "UI_Status_Help_Armorstatus_006_text": "GROUND PERFORMANCE\r\n\r\nA frame unit's braking capability on the ground.\r\n\r\nThe higher this value, the easier it is for the unit to stop moving on the ground.", "UI_Status_Help_Totalstatus_019_text": "GROUND PERFORMANCE\r\n\r\nA frame unit's braking capability on the ground.\r\n\r\nThe higher this value, the easier it is for the unit to stop moving on the ground.", "UI_Status_Help_Totalstatus_017_text": "MAX GROUND SPEED\r\n\r\nA frame unit's maximum ground speed.", "UI_Status_Help_Armorstatus_007_text": "GROUND BOOST\r\n\r\nAffects a frame unit's maximum ground speed.", "UI_Status_Help_Armorstatus_005_text": "GROUND OUTPUT\r\n\r\nA frame unit's maximum ground speed capability.", "UI_Status_Help_Totalstatus_017": "MAX GRND SPD", "UI_Status_Help_Armorstatus_007": "GRND BOOST", "UI_Status_Help_Totalstatus_010_text": "CORROSION ALLOWANCE\r\n\r\nCorrosion build-up capacity.\r\n \r\nOnce this limit is reached, you will be afflicted with corrosion, which causes DP loss over a period of time.", "UI_Status_Help_Totalstatus_010": "CORROSION CAP", "UI_Status_Help_Totalstatus_013_text": "BLEEDING ALLOWANCE\r\n\r\nBleed build-up capacity.\r\n\r\nOnce this limit is reached, you will be afflicted with bleeding, which inflicts damage and BP loss over a period of time.", "UI_Status_Help_Totalstatus_013": "BLEEDING CAP", "UI_Status_Help_Armorstatus_004": "COMPUTING", "UI_Status_Help_Armorstatus_003": "TARGET AREA", "UI_Status_Help_Armorstatus_002": "TARGET RANGE", "UI_Status_Help_Weaponstatus_032_text": "MAXIMUM BLAST RADIUS\r\n\r\nThe blast radius of an explosion.", "UI_Status_Help_Weaponstatus_031_text": "EXPLOSIVE PIERCING POWER\r\n\r\nThe piercing power of an explosion.\r\n \r\nThe higher this value, the more a target's resistances will be ignored.", "UI_Status_Help_Weaponstatus_032": "MAX BLST RAD", "UI_Status_Help_Weaponstatus_031": "EXPL PRC PWR", "UI_Status_Help_Armorstatus_014_text": "BP consumed when using Specially equipped.", "UI_Status_Help_Armorstatus_015_text": "DP consumed when using Specially equipped.", "UI_Status_Help_Weaponstatus_010_text": "PROJECTILE VELOCITY\r\n\r\nThe initial velocity of a fired round.", "UI_Status_Help_Weaponstatus_035": "SHELL PRD BST", "UI_Status_Help_Weaponstatus_022": "SHELL CAP", "UI_Status_Help_Totalstatus_030": "CARRYING", "UI_Status_Help_Totalstatus_029": "CARRYING CAP", "UI_Status_Help_Weaponstatus_024_text": "The time required for lock-on targeting.", "UI_Status_Help_Armorstatus_004_text": "Reduces the time it takes to lock on.\r\n\r\nThe higher this value, the less time it takes to lock on and fire.", "UI_Status_Help_Humanoid_004_text": "Reduces humanoid weight.\r\n\r\nAffects movement and flight performance.", "UI_Status_Help_Humanoid_004": "LIGHTWEIGHT HUMANOID", "UI_Status_Help_Totalstatus_003": "BP", "UI_Status_Help_Totalstatus_001": "DP", "UI_Status_Help_Totalstatus_004": "EP", "UI_Status_Help_Totalstatus_005": "REPAIR CELL", "UI_Status_Help_Totalstatus_002": "BARRIER", "UI_Status_Help_Main_002": "BARRIER", "UI_Status_Help_Humanoid_001_text": "BARRIER POWER\r\n\r\nIncreases max barrier durability.", "UI_Status_Help_Totalstatus_002_text": "The total durability of all barriers.\r\n\r\nRegenerates after not taking damage for a period of time.", "UI_Status_Help_Totalstatus_030_text": "The carrying capacity of equipped weapons and frames.\r\n\r\nAffects mobility of frame units. Exceeding max carry capacity will drastically limit mobility.", "UI_Status_Help_Weaponstatus_017_text": "An equipment's repair cost.\r\n\r\nUpon defeat, this cost is automatically deducted from the cells you own.", "UI_Status_Help_Totalstatus_029_text": "CARRYING CAPACITY\r\n\r\nAn equipment's maximum carrying capacity.", "UI_Status_Help_Weaponstatus_012_text": "An equipment's weight.", "UI_Status_Help_Humanoid_007": "RELOAD TECH", "UI_Status_Help_Weaponstatus_020": "AMMO CAPACITY", "UI_Status_Help_Weaponstatus_021": "RELOAD SPD", "UI_Status_Help_Humanoid_005": "DISASSEMBLY TECH", "UI_Status_Help_Weaponstatus_033": "HOMING CAPABILITY", "UI_Status_Help_Weaponstatus_034": "HOMING TIME", "UI_Status_Help_Weaponstatus_007": "PIERCING PWR", "UI_Status_Help_Totalstatus_024": "JUMP EP COST", "UI_Status_Help_Main_003_text": "Consumed when jumping, performing certain maneuvers, and using melee weapons.\r\n\r\nQuickly regenerates after not moving for a period of time.", "UI_Status_Help_Totalstatus_004_text": "The total EP available for performing maneuvers, jumping, and using melee weapons.\r\n\r\nRapidly regenerates after not moving for a period of time.", "UI_Status_Help_Totalstatus_023": "JUMP ABILITY", "UI_Status_Help_Totalstatus_024_text": "The EP consumed when jumping.", "UI_Status_Help_Totalstatus_023_text": "A frame unit's jumping capability.\r\n\r\nThe higher this value, the higher the frame unit can jump.", "UI_Status_Help_Weaponstatus_001": "STANDARD DMG", "UI_Status_Help_Weaponstatus_004": "THRM DMG", "UI_Status_Help_Weaponstatus_028": "EXPL THRM PWR", "UI_Status_Help_Totalstatus_007": "THRM RES", "UI_Status_Help_Weaponstatus_003": "PHYS DMG", "UI_Status_Help_Weaponstatus_027": "EXPL PWR", "UI_Status_Help_Totalstatus_006": "PHYS RES", "UI_Status_Help_Weaponstatus_004_text": "STANDARD THERMAL DAMAGE\r\n\r\nThe attack power of standard thermal attacks.", "UI_Status_Help_Totalstatus_007_text": "STANDARD THERMAL RESISTANCE\r\n\r\nThermal damage resistance against standard attacks.", "UI_Status_Help_Weaponstatus_028_text": "STANDARD THERMAL EXPLOSIVE POWER\r\n\r\nThe standard thermal attack power of an explosion, assuming the target is at the hypocenter.", "UI_Status_Help_Weaponstatus_027_text": "STANDARD EXPLOSIVE POWER\r\n\r\nThe standard physical attack power of an explosion, assuming the target is at the hypocenter.", "UI_Status_Help_Weaponstatus_001_text": "STANDARD DAMAGE\r\n\r\nThe total attack power of standard physical and thermal attacks.", "UI_Status_Help_Weaponstatus_003_text": "STANDARD PHYSICAL DAMAGE\r\n\r\nThe attack power of standard physical attacks.", "UI_Status_Help_Totalstatus_006_text": "STANDARD PHYSICAL RESISTANCE\r\n\r\nPhysical damage resistance against standard attacks.", "UI_Status_Help_Weaponstatus_019": "RAPID FIRE", "UI_Status_Help_Weaponstatus_020_text": "The total number of rounds that can be fired before reloading.", "UI_Status_Help_Weaponstatus_012": "WEIGHT", "UI_Status_Help_Main_001_text": "The durability of a frame.", "UI_Status_Help_Humanoid_001": "BARRIER PWR", "UI_Status_Help_Weaponstatus_015": "BLAST SPREAD", "UI_Status_Help_Totalstatus_014_text": "SHORT CIRCUIT ALLOWANCE\r\n\r\nShort circuit build-up capacity.\r\n\r\nOnce this limit is reached, you will be afflicted with short circuiting, which disables targeting for a period of time.", "UI_Status_Help_Totalstatus_014": "SHRT CIRC CAP", "UI_Status_Help_Armorstatus_008": "AIR OUTPUT", "UI_Status_Help_Armorstatus_009": "AIR PERF", "UI_Status_Help_Totalstatus_022": "AIR PERF", "UI_Status_Help_Totalstatus_021": "AIR ACL CAP", "UI_Status_Help_Totalstatus_021_text": "AERIAL ACCELERATION CAPACITY\r\n\r\nA frame unit's capacity to reach max airspeed.", "UI_Status_Help_Armorstatus_009_text": "AERIAL PERFORMANCE\r\n\r\nThe frame unit's braking capability in the air.\r\n\r\nThe higher this value, the easier it is for the unit to stop moving in the air.", "UI_Status_Help_Totalstatus_022_text": "AERIAL PERFORMANCE\r\n\r\nA frame unit's braking capability in the air.\r\n\r\nThe higher this value, the easier it is for the unit to stop moving in the air.", "UI_Status_Help_Totalstatus_020_text": "MAX AERIAL SPEED\r\n\r\nA frame unit's max airspeed.", "UI_Status_Help_Armorstatus_010_text": "AERIAL BOOST\r\n\r\nAffects a frame unit's maximum airspeed.", "UI_Status_Help_Armorstatus_008_text": "AERIAL OUTPUT\r\n\r\nA frame unit's maximum airspeed capability.", "UI_Status_Help_Totalstatus_020": "MAX AIR SPD", "UI_Status_Help_Armorstatus_010": "AIR BOOST" } }