Hati, the Pilgrim The Great Forest You frightened me! Are you alright? It's a veritable hornet's nest out there. These folks from the Middle Levels will kill anyone. Even pilgrims! Murdering each other, simply because you were born from different queens? No better than those automatons, I say. The Prime Church has sent dozens of missionaries to teach love and faith, but every one of them ended up-- ...Apologies. I will contemplate their salvation later. First, I must escape this place. I'm running low on supplies as well... What to do... Oh, what to do... [Player defeats the turret.] *Gasp*! Don't tell me you managed to defeat that thing?! M-my word...! Such recklessness! Here, take this! [Player receives 1 Purification Crystal] Courage is a virtue, I'll admit, but I do fear for your life... Still, I must thank you... Now, I can finally go home. I'm sure you have your plans. However, if you can spare the time, please pay a visit to my homeland. Once I return with the truth, the entire republic will surely celebrate the revelation. As my personal savior, nothing would please me more than to share that glory with you. ... I'll be going now. Silas, [Player enters the chapel] Oh, Almight Mother... Give unto us thy magnum opus... Give unto us eternal fruitfulness... I pray, bless us with thy divine light... ...so that we may deliver our sisters from ignorance... With the wisdom thou hast blessed me with... I shall see my divine duty through... Aurum. [Player interacts with Silas] You... You have quite the unusual scent... From whence did you come...? The Middle Levels? Or perhaps lower... In any case, I take it you are quite the capable fighter. That being said, I do not recommend that you approach the Prime Church smelling as you do. Those brimming with...curiosity... will hardly be able to resist you... [Player interacts with Silas] That was... ...impudent of me. I was simply concerned for your wellbeing. Forgive me. My name is Silas. I am a servant of the Goddess, and keeper of this chapel. While I cannot provide much, you are welcome to rest your travel-weary soul here. Aurum. [Player interacts with Silas] Feel free to take some rest. [Shop UI appears] Thank you. Gilli-Vell, the Wanderer Accumulation Zone [Player interacts with Gilli-Vell] Why are you here? ...You better not be getting any ideas. I am not taking you under my wing. Is it because I told you not to follow me? ...Curses, a kindred spirit... [Player interacts with Gilli-Vell] Fine. I'll give you this. Take it and leave. [Graphite Bud OBTAINED] [Player interacts with Gilli-Vell] Leave now. Forbidden Domain [Player interacts with Gilli-Vell] ...You again. Do you not value your life? Your duty? If those roaches from Gardina learn that a seedling still draws breath... ...Right. Turning you away would only be doing them a favor... [Player interacts with Gilli-Vell] You remind me of someone. I can tell what you're thinking. You wanted to know who I was, and what I was doing. That was why you chased me. Correct? [Player interacts with Gilli-Vell] All right, then... I'll tell you, if you help me. Birds of a feather, and what have you. I am Gilli-Vell. Child of Gypro-Verde. When a Nymph's nest is destroyed, she has but one option left. ...Vengeance. [Player interacts with Gilli-Vell] There is a secret treasure, somewhere in the Lower Levels. A weapon that can annihilate those Gardina scum. ...It was stolen. Stolen by a traitor. A frail little mechsmith... She could not have survived down there for long. Which means the treasure should still be there. Find it for me. [Player interacts with Gilli-Vell] ...That traitor. Why would you do such a thing...? Everyone trusted you, including Mother... Including me... Damn it... Damn these cursed memories of mine. They cause nothing but trouble. Here. Find the secret treasure, and there'll be much more of that. [Glowing Wingbug OBTAINED] [Player interacts with Gilli-Vell] Go. [Supplies] [Player interacts with Gilli-Vell] I have a recurring dream... My sisters stand shoulder to shoulder. We charge the enemy. I protect the Mother Tree. The day my nest fell, we were to all die in battle. And now, I alone survive. All because of that traitor. I was ordered to find her... ...Now I have no place to die. ...Why? Why did you betray us...? [Player interacts with Gilli-Vell] What point is there in finding the treasure, anymore? Maybe...I should just... [If the player chooses "Don't say anything", the dialogue ends. Interacting with Gilli-Vell again repeats the last dialogue and presents the options again] [Player chooses "I found a letter"] Wh-... What?! Give it to me! I-I'll give you this. And I'll give you everything else later! [Player chooses "Give her the letter"] [DolaGanz3 OBTAINED] [Player interacts with Gilli-Vell] The secret treasure...doesn't exist? ...She lied? For me...? That's not fair... The audacity... I've lost my chance to die...and she tells me to live? To be free...? That idiot! She should've done that herself! Do not push this upon me, you selfish, worthless fool! [Player interacts with Gilli-Vell] Be...free...? Decayed Broodchamber [Player interacts with Gilli-Vell] Welcome! What are you looking for? I told you, did I not...? If you found the secret treasure, that I'd give you whatever you want. You've kept half of your promise, so I am keeping half of mine. I'll sell you all of what I've found in the Lower Levels! [Shop UI opens.] [The following lines randomly play during shopping and when interacting with Gilli-Vell. Some are out of order as they were ripped directly from the games files rather than gameplay. Ones belonging to the same string of dialogue are prepended and bookended by dashes] - All these mechsmiths, these little ones... It's quite lively here, isn't it? I do not mind. They remind me of my own little sister. She could never stay still. Always up to no good. One time, she rearranged my parts while I was asleep... ...Just thinking about it makes my blood boil. She was always like that... That's why I... - - ...Oh, this? I thought I might fashion a headpiece out of some leftover scraps. Looks good, doesn't it? I used to make these quite often. In the Gypro-Verde Corps, none were more attentive to the little ones than I. ...What? There are none for you. These are for the precious little ones only. - - War is the only thing we soldiers know. To die in battle was my only wish... Forced to carry on, I... I hesitated. Even now, I'm unsure... But, this feeling... ...It's as though I want to stay unsure for a little longer... - - It's been a while since the seedlings died out. You may very well be the last of your kind. Most Nymphs will know not of seedlings. From your unusual scent, they will consider you a threat. Be careful. Ridiculous. I'm not worried about you. It's the little ones I worry about. They would be sad, were you to die. - - You and I were born warriors. Bloodshed is our destiny. We cannot escape it. Fight for what you must. I'll neither complain nor interfere. But promise me this. Do not make the little ones cry. Have it your way. I'll protect them while you're gone. - Come back alive now, hear? Whoa there. Where are you going? Go make some more money. You've got a good eye. Don't need it anymore? Can't complain. Thank you kindly. Come back any time. We have a great selection. Take a look. Hm...? Is that all? Buy more while you're at it. Welcome! What are you looking for? All right, here you go. All right, I'll buy it. Hmph... Come back again, now... It's worth more than that. All done? I'll sell you all of what I've found in the Lower Levels! Browsing is free. Just don't break anything. Looks great on you. You're short, pal. Nehma, the Progenitor About the Upper Levels The Upper Levels... They're governed by Alqand It's not a single colony, but a collective of smaller colonies. Republics, Goddesses... Seems to me they like acting like those carbon-based lifeforms. They're cunning people, though. You should be careful. About the Middle Levels The middle levels are Gardina territory. They've always been at war, and Gardina has always been at the front line. They're Nymphs, after all... The strong win battles. They take all. And strength is decided by firepower. The Middle Levels are that simple. But that simplicity is their strong suit. Anything else? About this place The Nymphs call it "Hod". You should too. A massive, endless cavity where machines wander aimlessly. Masterless. At this point in time, we don't even know how far it goes. About Nehma Can't you see? I'm a corpse who had everything stolen from them. Even a proper death... ...Aren't I a pity? That's why you should take back my body. About me Pointless. Don't think about that. You are my puppet, my doll. Born only to take back my body. That's all you are. About Nymphs Bipedal children, just like you. Kind of like those carbon-based lifeforms, too. The first machines learned how to use their tools. Then, they started looking like them. That's pretty much it. About Node Trees and Transferring Your data gets transferred through a network via a node tree. Then, you're reconstructed on the other side. ...The "you" who gets broken down into data, and the other "you", who gets put back together... ...Are they really the same "you"? Item descriptions Form data Body Legacy General Humanoid The form data of an archetypal Nymph. Allows the use of a Legacy General Humanoid. The archetypes had neither a will nor sense of self, and therefore did not require accessories. Yoyo, post Gilli-Vell Gilli-Vell, the Corpse Collector... Sound like the perfect rival for Yoyo, the Trash Collector! Huh? "Why are they here?" I dunno. Didn't you ask them to come? [Dialogue ends] Talking head Dialogue: [As the player approaches the bottom of the central elevator] ...---... ...---... ...---... ...---... ...---... ...---... [The latter repeats until the player interacts with Talking Head] Subject response received. Thank you. This unit's manufacturing number is as follows: T0111c129 H8o1c1. If it proves difficult to produce this number via your auditory apparatus, "Talking Head" is a valid alternative. The name is derived from this machine's loss of body parts, and its only available function. Communication. It is also the reason why this unit has performed audio communication with the subject. This unit is currently facing the following error: Lack of a body. Requesting support. [End of dialogue] [Player interacts with Talking Head] Is the subject capable of providing support to this unit? [The player is presented with options: "Help them" "Don't do anything"] [Player chooses "Don't do anything"] Understood. Upon reconsideration, please initiate communication again. [Dialogue ends] [Player interacts with Talking Head] Has the subject reconsidered? Repeating query. Is the subject capable of providing support to this unit? [The player is presented with options: "Help them" "Don't do anything"] [Player chooses "Help them"] Thank you, subject. This unit requests that the subject provide a vessel appropriate for reconnection. This unit was manufactured in accordance with the CPTO Autonomous Weapon Specifications, Revision 4989Da. There is a high probability that any vessel built with these specifications will be compatible with this unit. Therefore, the subject must connect this unit to a body that is in compliance with these specifications. Request concluded. Thank you for your cooperation. [Talking Head disappears. An Automaton Head OBTAINED. Dialogue ends.] [The player interacts with the vessels built with the right specifications in either The Great Forest, Accumulation Zone, or Water Treatment Levels] It doesn't appear to be moving. [The player is given the choices: "Connect the head" "Don't do anything" Player chooses "Don't do anything". Dialogue ends.] [The player interacts with the vessels built with the right specifications in either The Great Forest, Accumulation Zone, or Water Treatment Levels. The player is given the choices: "Connect the head" "Don't do anything" Player chooses "Connect the head".] Connected to unknown device... Analysis... Complete. Establishing communication... Complete. Connection to provided body was successful. Proceeding to mobility test. --Mobility test completed. Multiple malfunctions confirmed. --Impediment of mission unlikely. This unit has regained a body. Thank you, subject. As compensation, this unit will provide the subject with surplus resources. Thank you for your cooperation. [Dialogue ends. SG T34A1 TOZ OBTAINED. Player interacts with Talking Head.] This unit will return to its original mission. [Dialogue ends.] [Player interacts with Talking Head in Accumulation Zone.] Commencing friend or foe identification signal via audio communication. Please respond. Hello. Confirmed reception of friend or foe identification signal. Subject designated as a friendly unit. This unit is currently under orders from the High Command of the Circum-Pacific Treaty Organization. The mission is to investigate this self-replicating strategic weapon, codename: Dolls Nest. These orders take priority over this machine's self-preservation, in perpetuity. Sector investigation complete. Moving to new sector. [Dialogue ends. Player interacts with Talking Head.] Currently on assignment... [Player interacts with Talking Head in Forbidden Domain] As a result of pre-existing malfunctions, a critical error has occured in this unit's power reactor. Shortly, this unit will shut down. This error cannot be solved by this unit alone. As such, this unit once again requests the subjects aid. This unit strongly urges the subject to accept. Thank you for your cooperation. [Dialogue ends. Player interacts with Talking Head] This unit requires a replacement for its reactor. Can the subject provide one? [The player is given up to three choices. "Give Small Reactor" (if the player is carrying Small Reactor) "Give Contaminated Reactor" (if the player is carrying Contaminated Reactor) "Don't give anything" The player chooses "Don't give anything".] Understood. Ending communications. [Dialogue ends] [The player interacts with Talking Head. The player is given up to three choices. "Give Small Reactor" (if the player is carrying Small Reactor) "Give Contaminated Reactor" (if the player is carrying Contaminated Reactor) "Don't give anything" The player chooses "Give small reactor".] Connected to unknown device... Analysis... Complete. Establishing communication... Complete. Activating power reactor... Output at 10... 20... 40... 80... ...100... 100... Power reactor... ...Operations nominal... [Dialogue ends. Player interacts with Talking Head.] Due to the subject's aid, this unit's error has been resolved. As compensation, this unit will provide the subject with the resources it gained during operations. Thank you for your cooperation. [Dialogue ends. Graphite Bud (2) OBTAINED. Player interacts with Talking Head.] Compared to the previous reactor, sensors indicate a 17 percent increase in average power output. As such, it is now possible for this unit to investigate previously inaccessible sectors. Thank you for you cooperation, subject. And farewell. [Dialogue ends. Player interacts with Talking Head.] Farewell, subject. [Dialogue ends. Upon reloading Forbidden Domain, Talking Head can be found destroyed in the area's boss arena, next to an item containing Glowing Wingbug. OR The player chooses "Give Contaminated Reactor".] Connected to unknown device... Analysis... Complete. Establishing communication... Complete. Activating power reactor... Output at 10... 40... 30... 80... ...130... 70... Power reactor... ...Output unstable... [Dialogue ends. Player interacts with Talking Head] Due to the subject's aid, this unit's error has been partially resolved. As compensation, this unit will provide the subject with the resources it gained during operations. [Dialogue ends. Graphite Bud (2) OBTAINED. Player interacts with Talking Head.] Compared to the previous reactor, sensors indicate a 21 percent decrease in average power output. In the event of a hostile encounter, this unit will be unable to eliminate the target or escape. As such, this unit's mission has been compromised. Recalculating possible solutions. Recalculating. Please wait. [Dialogue ends. Player interacts with Talking Head.] Please wait. [Dialogue ends. Upon loading Accumulation Zone, Talking head is near the area's Node Tree. Player interacts with Talking Head.] Hello. This unit is pleased to see that the friendly unit is alive and well. This unit has decided to cease investigation. It is currently protecting and nurturing sporozoan mutated Variants. Study indicates that they had been lying dormant within the reactor the subject had provided. They had awoken as a result of the reactor's reactivation. They are currently propagating within this unit. [Dialogue ends. Player interacts with Talking Head.] Observations conclude that, over a given period, these sporozoites discharge secreta. It has been confirmed that this secreta can be used as a nutrient source for organic autonomous weapons. Will the friendly unit partake? The sporozoites within this unit will appreciate it. [Dialogue ends. Fluffy Fruit OBTAINED. Player interacts with Talking Head.] Ever since the reactor was connected, this unit has been struck with a strange feeling. A...feeling...? [Dialogue ends. Player interacts with Talking Head. The following lines randomize.] There is currently no need to prune the sporozoites. Please come back later. The sporozoites are currently in their incubation stage. It has been only a short time since the last pruning. Unfortunately, there is nothing to give at the moment. [The player interacts with talking head after reloading the area and not carrying any Fluffy Fruit.] The sporozoites are growing well. This unit expresses delight in this development. [Dialogue ends. Fluffy Fruit OBTAINED. Interacting again results in the previously listed lines.] Talking Head is an automaton sent by the CPTO to investigate the Dolls Nest and is rescued by the player multiple times.