// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Guage Object
// Script Author: Christan Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 82 : TYPE_GUAGE

// Function declarations
reserve function Guage_DebugDraw
reserve function Guage_DebugSpawn

// Static Values

// Tables

function Guage_DebugDraw
	DrawSprite(0)
end function


function Guage_DebugSpawn
	CreateTempObject(TypeName[Guage], 0, object.xpos, object.ypos)
end function


event ObjectDraw
	DrawSprite(0)
end event


event ObjectStartup
	LoadSpriteSheet("MPZ/Objects.gif")
	SpriteFrame(-8, -8, 16, 16, 330, 157)
	SetTableValue(TypeName[Guage], DebugMode_ObjCount, DebugMode_TypesTable)
	SetTableValue(Guage_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
	SetTableValue(Guage_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
	DebugMode_ObjCount++
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
