// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Push Button Object
// Script Author: Christan Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 146 : TYPE_PUSHBUTTON

// Function declarations
reserve function PushButton_DebugDraw
reserve function PushButton_DebugSpawn

// Static Values

// Tables

function PushButton_DebugDraw
	DrawSprite(0)
end function


function PushButton_DebugSpawn
	CreateTempObject(TypeName[Push Button], 0, object.xpos, object.ypos)
end function


event ObjectMain
	object.value0 = 0
	object.value1 = 0
	foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)
		if object.frame == 0
			BoxCollisionTest(C_BOX, object.entityPos, -14, -6, 14, 12, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
			if checkResult == 1
				object.value1 = 1
				object.value0 = 1
				object[currentPlayer].ypos += 0x9C40
				PlaySfx(SfxName[Button Press], 0)
				object[+1].priority = PRIORITY_ACTIVE
				if object[+1].state == 0
					PlaySfx(SfxName[Event], 0)
				end if
				object[+1].state = 1
			end if
		else
			if object[currentPlayer].yvel >= 0
				BoxCollisionTest(C_PLATFORM, object.entityPos, -14, -6, 14, 12, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
				if checkResult == 1
					object.value1 = 1
					object[currentPlayer].ypos += 0x20000
				else
					BoxCollisionTest(C_TOUCH, object.entityPos, -20, -12, 20, 8, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
					if checkResult == 1
						object[currentPlayer].ypos = object[currentPlayer].collisionBottom
						FlipSign(object[currentPlayer].ypos)
						object[currentPlayer].ypos <<= 16
						object[currentPlayer].ypos += object.ypos
						object[currentPlayer].ypos -= 0x20000
						object[currentPlayer].gravity = GRAVITY_AIR
					end if
				end if
			end if
		end if
	next
end event


event ObjectDraw
	object.frame = object.value1
	DrawSprite(object.frame)
end event


event ObjectStartup
	LoadSpriteSheet("MBZ/Objects.gif")
	SpriteFrame(-16, -8, 32, 16, 649, 933)
	SpriteFrame(-16, -4, 32, 8, 649, 933)
	SetTableValue(TypeName[Push Button], DebugMode_ObjCount, DebugMode_TypesTable)
	SetTableValue(PushButton_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
	SetTableValue(PushButton_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
	DebugMode_ObjCount++
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
