// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Sinking Platform Object
// Script Author: Christan Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 53 : TYPE_SINKINGPLATFORM

// Function declarations
reserve function SinkingPlatform_DebugDraw
reserve function SinkingPlatform_DebugSpawn

// Static Values

// Tables

function SinkingPlatform_DebugDraw
	DrawSprite(0)
end function


function SinkingPlatform_DebugSpawn
	CreateTempObject(TypeName[Sinking Platform], 0, object.xpos, object.ypos)
	object[tempObjectPos].value1 = object[tempObjectPos].ypos
end function


event ObjectMain
	temp6 = object.ypos
	switch object.state
	case 0
		if object.ypos <= object.value1
			object.ypos = object.value1
			object.yvel = 0
			if object.value3 == 1
				object.yvel = 0x10000
				object.state = 1
			end if
		else
			object.yvel -= 0x3800
			if object.yvel < -0x80000
				object.yvel = -0x80000
			end if
			object.ypos += object.yvel
		end if
		break
	case 1
		object.ypos += object.yvel
		if object.value3 == 0
			object.state = 0
		end if
		break
	end switch
	object.value3 = 0
	temp0 = object.ypos
	temp6 &= -0x10000
	object.value2 = object.ypos
	object.value2 &= -0x10000
	object.value2 -= temp6
	object.ypos = temp6
	foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)
		if object[currentPlayer].yvel < 0
			if object.yvel < object[currentPlayer].yvel
				temp1 = 1
			else
				temp1 = 0
			end if
		else
			temp1 = 0
		end if
		if temp1 == 1
			temp1 = object[currentPlayer].yvel
			BoxCollisionTest(C_TOUCH, object.entityPos, -32, -20, 32, 20, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
			if checkResult == 1
				object[currentPlayer].yvel = 0x10000
			end if
			BoxCollisionTest(C_BOX2, object.entityPos, -32, -20, 32, -4, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
			if checkResult == 1
				object[currentPlayer].ypos += object.value2
				object.value3 |= 1
			else
				object[currentPlayer].yvel = temp1
			end if
		else
			BoxCollisionTest(C_BOX2, object.entityPos, -32, -20, 32, 20, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
			if checkResult == 1
				object[currentPlayer].yvel = 0x70000
				object[currentPlayer].ypos += object.value2
				object.value3 |= 1
			end if
		end if
	next
	object.ypos = temp0
end event


event ObjectDraw
	DrawSprite(0)
end event


event ObjectStartup
	LoadSpriteSheet("HPZ/Objects.gif")
	SpriteFrame(-32, -20, 64, 40, 1, 183)
	foreach (TypeName[Sinking Platform], arrayPos0, ALL_ENTITIES)
		object[arrayPos0].value1 = object[arrayPos0].ypos
	next
	SetTableValue(TypeName[Sinking Platform], DebugMode_ObjCount, DebugMode_TypesTable)
	SetTableValue(SinkingPlatform_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
	SetTableValue(SinkingPlatform_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
	DebugMode_ObjCount++
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
