// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Nebula Object
// Script Author: Christan Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 50 : TYPE_NEBULA

// Function declarations
reserve function Nebula_DebugDraw
reserve function Nebula_DebugSpawn

// Static Values

// Tables

function Nebula_DebugDraw
	DrawSprite(2)
end function


function Nebula_DebugSpawn
	CreateTempObject(TypeName[Nebula], 0, object.xpos, object.ypos)
end function


event ObjectMain
	object.xpos += object.xvel
	object.xpos += SCZSetup_value35
	object.ypos += SCZSetup_value36
	switch object.state
	case 0
		temp0 = object.xpos
		temp0 -= object[0].xpos
		Abs(temp0)
		if temp0 < 0x800000
			object.yvel = -0xA000
			object.state++
		end if
		break
	case 1
		object.yvel += 256
		object.ypos += object.yvel
		if object.value2 == 0
			temp0 = object.xpos
			temp0 -= object[0].xpos
			Abs(temp0)
			if temp0 < 0x100000
				object.value2 = 1
				CreateTempObject(TypeName[Nebula Bomb], 0, object.xpos, object.ypos)
				object[tempObjectPos].drawOrder = 2
				object[tempObjectPos].ypos += 0x180000
			end if
		end if
		break
	end switch
	CallFunction(PlayerObject_EnemyPop)
	foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)
		BoxCollisionTest(C_TOUCH, object.entityPos, -16, -16, 16, 16, currentPlayer, object[currentPlayer].value40, object[currentPlayer].value38, object[currentPlayer].value41, object[currentPlayer].value39)
		if checkResult == 1
			CallFunction(PlayerObject_BadnikBreak)
		end if
	next
	object.frame = object.animationTimer
	object.frame >>= 1
	object.animationTimer++
	object.animationTimer &= 7
	temp0 = object.xpos
	temp0 -= SCZSetup_value33
	if temp0 < -0x200000
		object.type = TypeName[Blank Object]
	end if
end event


event ObjectDraw
	DrawSprite(object.frame)
end event


event ObjectStartup
	CheckCurrentStageFolder("Zone10")
	if checkResult == 1
		LoadSpriteSheet("SCZ/Objects.gif")
		SpriteFrame(-24, -20, 48, 40, 72, 1)
		SpriteFrame(-16, -20, 32, 40, 121, 1)
		SpriteFrame(-16, -20, 32, 40, 154, 1)
		SpriteFrame(-16, -20, 32, 40, 187, 1)
	else
		LoadSpriteSheet("MBZ/Objects.gif")
		SpriteFrame(-24, -20, 48, 40, 72, 1)
		SpriteFrame(-16, -20, 32, 40, 121, 1)
		SpriteFrame(-16, -20, 32, 40, 154, 1)
		SpriteFrame(-16, -20, 32, 40, 187, 1)
	end if
	foreach (TypeName[Nebula], arrayPos0, ALL_ENTITIES)
		object[arrayPos0].xvel = -0xC000
		if object[arrayPos0].propertyValue > 0
			object[arrayPos0].priority = PRIORITY_INACTIVE
		end if
	next
	SetTableValue(TypeName[Nebula], DebugMode_ObjCount, DebugMode_TypesTable)
	SetTableValue(Nebula_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
	SetTableValue(Nebula_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
	DebugMode_ObjCount++
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
