// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Clucker Shot Object
// Script Author: Christan Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 68 : TYPE_CLUCKERSHOT


// Static Values

// Tables

event ObjectMain
	object.xpos += object.xvel
	object.frame = object.animationTimer
	object.frame >>= 2
	object.animationTimer++
	if object.animationTimer >= 32
		object.animationTimer = 0
	end if
	foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)
		BoxCollisionTest(C_TOUCH, object.entityPos, -4, -4, 4, 4, currentPlayer, object[currentPlayer].value38, object[currentPlayer].value40, object[currentPlayer].value39, object[currentPlayer].value41)
		if checkResult == 1
			CallFunction(PlayerObject_ProjectileHit)
		end if
	next
	if object.outOfBounds == 1
		object.type = TypeName[Blank Object]
	end if
end event


event ObjectDraw
	DrawSpriteFX(object.frame, FX_FLIP, object.xpos, object.ypos)
end event


event ObjectStartup
	CheckCurrentStageFolder("Zone11")
	if checkResult == 1
		LoadSpriteSheet("SCZ/Objects.gif")
		SpriteFrame(-3, -4, 6, 8, 50, 214)
		SpriteFrame(-4, -4, 7, 7, 57, 215)
		SpriteFrame(-4, -3, 8, 6, 65, 216)
		SpriteFrame(-4, -3, 7, 7, 74, 215)
		SpriteFrame(-3, -4, 6, 8, 82, 214)
		SpriteFrame(-3, -3, 7, 7, 89, 215)
		SpriteFrame(-4, -3, 8, 6, 97, 216)
		SpriteFrame(-3, -4, 7, 7, 106, 215)
	else
		LoadSpriteSheet("MBZ/Objects.gif")
		SpriteFrame(-3, -4, 6, 8, 660, 289)
		SpriteFrame(-4, -4, 7, 7, 659, 298)
		SpriteFrame(-4, -3, 8, 6, 658, 306)
		SpriteFrame(-4, -3, 7, 7, 659, 313)
		SpriteFrame(-3, -4, 6, 8, 660, 321)
		SpriteFrame(-3, -3, 7, 7, 659, 330)
		SpriteFrame(-4, -3, 8, 6, 658, 338)
		SpriteFrame(-3, -4, 7, 7, 659, 345)
	end if
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
