// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Clucker Base Object
// Script Author: Christan Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 66 : TYPE_CLUCKERBASE

// Function declarations
reserve function CluckerBase_DebugDraw
reserve function CluckerBase_DebugSpawn

// Static Values

// Tables

function CluckerBase_DebugDraw
	DrawSprite(0)
end function


function CluckerBase_DebugSpawn
	CreateTempObject(TypeName[Clucker Base], 0, object.xpos, object.ypos)
end function


event ObjectMain
	foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)
		BoxCollisionTest(C_BOX, object.entityPos, -16, -8, 16, 8, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
	next
end event


event ObjectDraw
	DrawSprite(0)
end event


event ObjectStartup
	CheckCurrentStageFolder("Zone11")
	if checkResult == 1
		LoadSpriteSheet("SCZ/Objects.gif")
		SpriteFrame(-24, -8, 48, 16, 1, 206)
		SetTableValue(TypeName[Clucker Base], DebugMode_ObjCount, DebugMode_TypesTable)
		SetTableValue(CluckerBase_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
		SetTableValue(CluckerBase_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
		DebugMode_ObjCount++
	else
		LoadSpriteSheet("MBZ/Objects.gif")
		SpriteFrame(-24, -8, 48, 16, 576, 289)
		SetTableValue(TypeName[Clucker Base], DebugMode_ObjCount, DebugMode_TypesTable)
		SetTableValue(CluckerBase_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
		SetTableValue(CluckerBase_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
		DebugMode_ObjCount++
	end if
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
