// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Big Turtloid Object
// Script Author: Christan Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 47 : TYPE_BIGTURTLOID

// Function declarations
reserve function BigTurtloid_DebugDraw
reserve function BigTurtloid_DebugSpawn

// Static Values

// Tables

function BigTurtloid_DebugDraw
	DrawSprite(2)
end function


function BigTurtloid_DebugSpawn
	CreateTempObject(TypeName[Big Turtloid], 0, object.xpos, object.ypos)
	object[tempObjectPos].xvel = 0x8000
end function


event ObjectMain
	switch object.state
	case 0
		if object.value1 > 0
			temp0 = object.xpos
			temp0 -= object[0].xpos
			Abs(temp0)
			if temp0 < 0x800000
				object.xvel = 0
				arrayPos0 = object.value1
				object[arrayPos0].frame = 1
				object.value2 = 3
				CreateTempObject(TypeName[Turtloid Shot], 0, object.xpos, object.ypos)
				object[tempObjectPos].xpos -= 0x120000
				object[tempObjectPos].ypos += 0x90000
				object[tempObjectPos].xvel = -0x8000
				PlaySfx(SfxName[Shot], 0)
				object.state++
			end if
		end if
		break
	case 1
		object.value0++
		if object.value0 == 16
			object.value0 = 0
			object.xvel = -0x8000
			arrayPos0 = object.value1
			object.value2 = 2
			object.state++
		end if
		break
	end switch
	object.xpos += object.xvel
	object.xpos += SCZSetup_value35
	object.ypos += SCZSetup_value36
	foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)
		BoxCollisionTest(C_PLATFORM, object.entityPos, -24, -15, 24, 0, currentPlayer, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO, HITBOX_AUTO)
		if checkResult == 1
			object[currentPlayer].xpos += SCZSetup_value35
			object[currentPlayer].xpos += object.xvel
		end if
	next
	object.frame = object.animationTimer
	object.frame >>= 1
	object.animationTimer++
	object.animationTimer &= 3
end event


event ObjectDraw
	DrawSprite(object.value2)
	DrawSprite(object.frame)
end event


event ObjectStartup
	CheckCurrentStageFolder("Zone10")
	if checkResult == 1
		LoadSpriteSheet("SCZ/Objects.gif")
		SpriteFrame(28, 6, 16, 8, 186, 90)
		SpriteFrame(28, 6, 7, 8, 186, 99)
		SpriteFrame(-28, -15, 56, 31, 72, 42)
		SpriteFrame(-28, -15, 56, 31, 129, 42)
	else
		LoadSpriteSheet("MBZ/Objects.gif")
		SpriteFrame(28, 6, 16, 8, 186, 90)
		SpriteFrame(28, 6, 7, 8, 186, 99)
		SpriteFrame(-28, -15, 56, 31, 72, 42)
		SpriteFrame(-28, -15, 56, 31, 129, 42)
	end if
	foreach (TypeName[Big Turtloid], arrayPos0, ALL_ENTITIES)
		temp0 = screen.xsize
		temp0 -= 320
		temp0 <<= 16
		object[arrayPos0].value2 = 2
		object[arrayPos0].xpos += 0x400000
		object[arrayPos0].xpos -= temp0
		object[arrayPos0].xvel = -0x8000
		arrayPos1 = arrayPos0
		arrayPos1++
		if object[arrayPos1].type == TypeName[SmallTurtloid]
			object[arrayPos0].value1 = arrayPos1
		else
			object[arrayPos0].value1 = 0
		end if
	next
	SetTableValue(TypeName[Big Turtloid], DebugMode_ObjCount, DebugMode_TypesTable)
	SetTableValue(BigTurtloid_DebugDraw, DebugMode_ObjCount, DebugMode_DrawTable)
	SetTableValue(BigTurtloid_DebugSpawn, DebugMode_ObjCount, DebugMode_SpawnTable)
	DebugMode_ObjCount++
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
